I hate to dig on a group trying to make a living but...

The server guys can't even get the "Server Live-State" correctly because the client can, apparently, still send whatever commands it wants to the server and have it implemented (Teleport, Item Conversion, Level up, system queries, packet intercepts, etc).

So basically we are getting all the drawbacks without any of the benefits. Year/months to change the code? Millions? What is the code right now? I bet it was outsourced. I can't image that the people who coded and worked on such a great game coded the servers to allow such blatant vulnerabilities. I'm not even talking about the art.

The game mechanics are smooth and polished to almost OCD status. Do you believe the same group who changed Scholar pet control mechanics (that you can't issue commands when casting) is the same group who does the netcode? Those guys give a shit. I mean, come on. Can't issue pet commands while casting? How minor is that?

The server guys so far, just deal with problems as they come up. Slowly. Without any planing. And many emergency maintenance.

Also I'm not sure how they made the decision, but server side architecture, how they've implemented it, is just really really bad. You trust and verify. That's the golden rule. Do it any other way and you're going to have a bad time. Right now, how I see it, they don't trust, and don't verify.