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  1. #1
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    in titan you really only die if you get in stacked plumes . land slide is a joke to avoid , just side strafe out and back in to avoid . You can even run into landslide when it appears and avoid it . Only way to get hit is for it to appear on you and you either don't move or you run out and get hit . So remember run out and back into it = 100% avoidance .

    The game reminds me of the matrix , the game world has rules but you can bend these rules using the lag, like casting spells and moving while still casting and not getting interrupted etc ,
    (0)
    Last edited by Grailer; 11-18-2013 at 06:06 AM.

  2. #2
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Grailer View Post
    in titan you really only die if you get in stacked plumes . land slide is a joke to avoid , just side strafe out and back in to avoid . You can even run into landslide when it appears and avoid it . Only way to get hit is for it to appear on you and you either don't move or you run out and get hit . So remember run out and back into it = 100% avoidance .
    The 'run out and then in' sort of works because most of the problematic abilities must be preempted. That is, you must be moving before it happens to reliably avoid it. Therefore, 'run out and then in' is not preempting the action, and is almost certainly too slow for you to get the intended effect (run back in and get hit by AE), so you actually end up avoiding the AE. That said, if you can run out of something, you can just stay out of it too. It's most certainly not the 'run back in' part that makes you avoid the AE.
    (3)