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  1. #1
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    When your client receives this information, it syncs to the time provided by the server
    Why couldn't this read "When the server receives this information it syncs to the time provided by the client?" For your particular session anyway.

    Anyway I have tested running out at the last possible instant with monster AOEs and its always right on. No issue here.
    (0)

  2. #2
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Quesse View Post
    Why couldn't this read "When the server receives this information it syncs to the time provided by the client?" For your particular session anyway.

    Anyway I have tested running out at the last possible instant with monster AOEs and its always right on. No issue here.
    When the AE fires, the server is supposed to make its decision at that moment, not some time later when the client sends the next update. In theory it can wait, but that means even more lag. It's already laggy enough right now when the server doesn't bother wait for the next client update to render its decision. Imagine what happens if the server has to wait? It'd generally be in favor of players, but the lag will be even worse.
    (1)