While I agree that the netcode is terrible and there is no quick fix to deal with this. The problem can be alleviated if the NA data server fixed their ****. The routing for certain regions from the NA data center is terrible. For me in California, I'm constantly hit with a "high for todays standards" amount of packet loss. This games shitty netcode can't handle packet loss AT ALL due to the reasons you described. But here's an image to explain my issue of what needs to be fixed sooner rather than later.



The top image is my connection to the NA data center for this past monday. The bottom is my connection to the JP data center. I have a MUCH better/more consistent connection to the JP data center than the NA one. The physical distance for me with the two is roughly the same which you can see via the latency of the two being relatively the same at about 120ms.

The difference is packet loss. NA is all blue all day meaning there is a constant amount of packet loss happening all the time which is why when I'm on the NA servers I see rubberbanding and lag spikes all the time making the game virtually unplayable. But on the JP servers it's far more stable and far more playable. If I didn't have friends on the NA server I was on I'd simply move to a JP one.

Long rant sorry but the point I'm trying to labor is that while this netcode is rather shitty it would be tolerable if the data center knew how to set up routes to places farther than 500 miles from them. (utterly arbitrary number I ***pulled)