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  1. #41
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Allyra View Post
    I don't know why you think I am making it out to be a big deal. My comment was directed at the fact it seems like every thread on this forum that offers a request/suggestion always leads to "NO DON'T LET THE RMT DO THIS."

    I don't think rmt should ever be a part of the conversation when legit players are requesting something.
    Actually RMT does have a lot to do with why things are how they are, so it's reasonable why people include that to their argument. Mind you, RMT is often also associated with exploits, hacks, and bots (cheaters in general). This is not a new concept, and all MMORPGs tend to consider them as a factor in some way (at least all of them that bother to take action against RMT activity). Especially given SE's personal experience with RMT from FFXI. Their presence was significantly felt and they OWNED practically everything to do with FFXI at the time. All that endgame content you wanted to do? You're competing with RMT/botters/hackers because it was very easy to monopolize in that game. If you make it too easy for RMT to act (which is what would happen with a lot of suggestions by players), they will take advantage of it.

    RMT most likely wasn't part of the reason at the time of the decision to disable /tell in dungeons, since this was done before live (before the resulting /tell spams and whatnot). That being said though, because of that decision, those of us that don't care about the lack of /tell in dungeons don't have to continue to be harassed by them in areas that the chat window might be a little important (party members saying things, etc). It's an unintended benefit from a somewhat unliked, and intended, decision. Icing on a questionable cake sort of thought, I guess. Obviously some things, like the /tell, don't have such drastic effects like what I mentioned, but as I said, RMT was not a factor to their decision to disable it.

    Edit: And just to clarify that statement about making it into a big deal...

    Quote Originally Posted by FoxiLady View Post
    By disabling *tells* this game removed the social aspect and made it more a single player game.
    Statements like this make me think people take this disabled function too seriously. Of course, I'm not talking about foaming at the mouth serious, but just that you folks are making this out to be a far bigger problem than it really is. That the dungeon time spent suddenly ruins the game because a conversation with people you consider friends, folks who will be there after (or next time they log in), was temporarily cut short... all righty then.
    (0)
    Last edited by Welsper59; 11-16-2013 at 09:38 AM.

  2. #42
    Player
    FoxiLady's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Foxi Lady
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Ive played MMO's for many years and this is the first game where *tells* have been disabled for dungeons. By disabling *tells* this game removed the social aspect and made it more a single player game. Sure there has been the occasional death because someone was chatting but that is part of being social. They could just as easily be distracted while chatting to someone in rl so chat death can still happen even with *tells* disabled.

    No, FFXIV doesnt have the hardest dungeons ever created in a MMO and we managed to handle *tells* and playing in those games Communication is probably the biggest reason I got sucked into playing MMO's and to me it is sad that a large feature of the game has been removed.

    I find I spend many hours a day wandering around the world doing mundane stuff and most of my friends are unavailable because they're in dungeons. We all play differently and at a different pace so for me the *tell* limitation makes FFXIV a very lonely and at times boring game.

    For people who do not want this feature because they don't want *tell* spam its very easy they can simply disable it in options. They get to play the game how they want and us chatters also get to play the game how we want. Not wanting a feature because it doesn't suit your playstyle is selfish. Imagine if in real life we all had to ride bicycles because one person didn't like cars
    (2)
    Last edited by FoxiLady; 11-16-2013 at 09:34 AM.

  3. #43
    Player
    Karbine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Karbine Vashai
    World
    Excalibur
    Main Class
    Miner Lv 50
    We have an option to disable tells already if people are bothered by them that much then set yourself to that status. I think people are just being silly or don't realize they already have the option to disable tells if they are saying the only people they need to talk to are in LS or FC and are that nervous about RMT tells.
    (1)

  4. #44
    Player
    Brises's Avatar
    Join Date
    Aug 2013
    Posts
    325
    Character
    Brises Ravenheart
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    The question is:

    "Ever wanted to send a tell in an instance?" (not received)

    My answer is, no I never have wanted to. I do not chat during instances except party chat.
    (0)

  5. #45
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    From a thread I made on this topic

    It's simple, give us three options -

    1. Receive tells from friends while in dungeons? On by default.
    2. Receive tells from party-mates while in dungeons? On by default.
    3. Receive tells from anyone on your server while in dungeons. Off by default.
    There, problem solved, no matter what your preference. Most people would leave #3 off, because of RMT issues. The only way you get an rmt tell now is if a friend is hacked.
    (3)
    Shield Lob (Can change red text to Tomahawk and it will work perfectly Warriors)
    /macroicon "Shield Lob"
    /ac "Shield Lob" <t>
    /marking attack1 <t>

    Better "macro switching", give it a read: http://tinyurl.com/ffxivhotbars

  6. #46
    Player
    Zirael_Foxfire's Avatar
    Join Date
    Mar 2011
    Posts
    235
    Character
    Zireael Stargaze
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    I want to send/receive tells in instances.

    If someone does not, they are free to filter them out from their chatlog. That function is already in game.
    Every modern MMO allows chat in dungeons and there is a reason for that (hint: doing otherwise is stupid).
    You all are mistaking your fear of RMT tells with the fear SE would be too incompetent to handle RMT tells.
    Right Click->Report spam-> 10 reports from ten different people => /tell and /shout disabled for 10min and case submitted to GM review
    Other companies have figured it out already, I'm sure SE can in not too distant future as well.
    (3)

  7. #47
    Player Aerostein's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    164
    Character
    Aerostein Epitaph
    World
    Balmung
    Main Class
    Conjurer Lv 50
    An option to would be very much wanted. At times, it's like this game doesn't want you to be social. I'm not in a FC, nor am I looking for one at present. My current link shells are more raid/dungeon based than anything else, so I /tell people pretty frequently.

    It's bad enough a great deal of people treat the game like it's a single player game. It's not really helping either, with how the game is set up at that.
    (1)
    Last edited by Aerostein; 11-17-2013 at 10:51 PM.

  8. #48
    Player
    Nipa's Avatar
    Join Date
    Mar 2011
    Posts
    241
    Character
    Nipa Mii
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    We are in 2013. Not being able to /tell in an instance is ridiculous.
    (2)

  9. #49
    Player
    Gandora's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    267
    Character
    Cerulean Knight
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Some ppl are retarded, & the fact we can't send/receive tell inside a DJ is even more.
    (1)

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