Already liked as soon as I saw it.

If people can't be bothered to receive tells while playing a social game such as a MMORPG (sic), then it should be a simple opt-in/out option.

Since most of the game is instanced, this limitation means that we cannot talk to most of our friends most of the time. You have to choose between continuing a conversation or playing… For a MMO, a "social" game by essence, I find it to be very problematic. It actually makes it difficult for us to keep in touch with others. The game made some people I know (very good friends) more apart than they were close, before the game started. Simply because they can't talk to each other, and spend a lot of time within the game. This decision to limit talking is bad, it needs to be reversed.