Quote Originally Posted by Ehayte View Post
30 - Geomancy : This is a stance that replaces Cleric Stance. It increases Cleric Stance's effects by some potency that would balance the class, probably 2x the bonus to damage and 4x the penalty to healing?
Pretty good ideas all around, but I wanted to talk about this one really quickly.

Cleric Stance has a very specific purpose: it's there to give healers the offensive power needed to do solo content. All of a healer's natural attributes and all the stats on the gear they have access to focus only on stats that benefit healing. Cleric Stance, thus, solves the problem of how a healer can do solo content if none of their gear is designed around dealing damage. Casters, however, do not suffer from this problem; ergo, they don't need Cleric Stance or any ability similar to it.

What casters DO need is some form of strong MP recovery. Shroud of Saints is nice, but it can't handle the MP requirements for damage dealing (especially not at the MP cost of Conjurer's current damage-dealing spells). I would replace Geomancy with something that helped the Geomancer recover MP, because Shroud of Saints can't compete with Umbral Ice and Aetherflow.