In all seriousness though, I wish people would at least consider logic over just shouting "CONSPIRACY!" or w/e they say now days.
In all seriousness though, I wish people would at least consider logic over just shouting "CONSPIRACY!" or w/e they say now days.
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Cactuar
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WoW had something that FFXIV doesn't have though. Almost all players were new to MMOs and didn't have any expectations. People also didn't take everything so serious. When you walked into MC the first time with a new group you got owned on the first trash pull and everyone laughed. You were lucky to reach Luciphron on your first raid thanks to the core hound respawns and the evil imp cave before him. Yet nobody complained. In FFXIV you wipe once at Titan and half the group is gone. People got bitter over the time and that is the problem. Not the maintenances and not the content.
It only took two years to get Onyxia's famous wipe animation. I think you got lucky with MC lol. (There were elitists even back then).
Here's my thing about Blizz that I feel every other company ignores. They think to be successful the things they need to take from WoW are gameplay aspects. That isn't the key. Blizz has TOP NOTCH customer service. My friend had a glitch where he bought a whm hat with myth instead of the relic upgrade item (known glitch, happening to a lot of people). SE took weeks to respond and it was a wishy washy, "well we'll look into it but if we fix it this is your one-time use." Same friend got hacked in WoW once, customer service responded quickly and gave him everything back.
It can take awhile since they get overloaded, but they definitely care more about their playerbase in regards to issues, than most mmos I've seen.
Added to that, their actual internal structure is top notch. The ISP isse that happens in 14, doesn't happen in WoW because they put servers in every country. There website is a lot cleaner and easier to use (people still can't figure out how to pay for this game).
Heck, WoW updates while you are playing, making for shorter downtime.
Blizz has worked really hard to streamline everything. And while, yes I FULLY understand that new mmos may not be able to do this level of internal quality, it is still something they should be striving for. And sadly, many don't.
Final Fantasy 16? Sweet. Tell me, do I become the dancer of my dreams in the future?
And well, yeah, any new launch is somewhat devoid of content. Arguably, Final Fantasy XIV has tons of it. It's just that it's not used. Beastmen strongholds? Travelled through once to unlock the Primals Hard mode, nothing again. Dungeons below the level cap? There could've been hard modes and we'd have like 15 dungeons at level 50 to do!
Also, allow me to give a new perspective on the lack of content to the usual "omg wtf im bored crowd". Imagine if we demanded that every new MMORPG that came out had comparable content to WoW. So we want like 50-odd dungeons, 20-odd raids and whatnot. Sure, we could ask for it, but do know that designing content takes time. If Final Fantasy XIV was meant to keep adding content until it reached WoW's numbers of dungeons and such, we wouldn't be playing it now. We wouldn't even have the joy of a beta to participate in. Final Fantasy XIV would be stuck in a perpetual state of development because people keep demanding that it lives up to the amount of content that other competitors have.
Sure enough, we finally get 50 dungeons and 20 raids. Except the year is 2018. And it's a beta instead of release candidate. And the other competing MMORPGs have gotten 3 expansions each and added 20 new dungeons and 10 raids in that time. Can you see where I'm going? <3
tl;dr: Demanding WoW-like amounts of content means you wouldn't be playing XIV at the moment. It would be stick in a perpetual development cycle to meet your ludicrous demands, and simply cease to exist at some point.
Last edited by Raminax; 11-16-2013 at 02:09 AM.
A case of rose colored glasses, or people that did not experience WoW vanilla and are talking from a perspective of starting the game when there was decent content to be played.
That's sad when you compare a mmo a decade old to a new one just released.
WoW poured hundreds of millions into their mmo over the years. Possibly billions. For a new mmo to launch with "Just as much content as wow." they'd need to be a multi-billion dollar company with the profits to pull it off.
I find it comical they dare to compare this game, rebuilt in 2013.
Too an MMO launched over a decade ago.
This is a sad attempt to try and justify this game poor launch.
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