You're using the wrong rotation. BB>SE is worse at generating enmity than BB>BB>SE. The SE debuff isn't important enough to maintain at all times; all you need it for the BB combos. Maim, on the other hand, needs to be maintained constantly. As such, you let SE lapse but refresh Maim right as its about to fall off. Gives you a lot more enmity.
I get that, which is why I included it as BB>SE and did the calculations assuming the 2 BB combos would have Maim+Storm's Eye and the Storm's Eye combo would have Maim. Even then PLD still generates more enmity according to my results.You're using the wrong rotation. BB>SE is worse at generating enmity than BB>BB>SE. The SE debuff isn't important enough to maintain at all times; all you need it for the BB combos. Maim, on the other hand, needs to be maintained constantly. As such, you let SE lapse but refresh Maim right as its about to fall off. Gives you a lot more enmity.
And you can check all of my math in the post in my sig. I went into everything in *detail* and included all CDs and buffs. If you willingly exclude certain variables and disagree with the math that *has* included those variables, you're not really managing much consistency.

I'm pretty sure BB -> BB -> BB -> SE should generate more threat than BB -> BB -> SE at the cost of a little damage.

What the point of BB > BB > BB > SE or BB > BB > SE when BB > SE > BB > SE is in itself sufficient threat?
The third BB isn't going to get the Maim buff so the enmity for SE>BB>BB>BB looks like...
150 + 190 + 270 * 1.2 +
150 * 1.33 + 200 * 3 * 1.33 + 280 * 1.33 * 5 +
150 * 1.33 + 200 * 3 * 1.33 + 280 * 1.33 * 5 +
150 * 1.2 + 200 * 3 * 1.2 + 280 * 5
= 8683 / 12 = 723.58 enmity per GCD
Damage on it looks like...
150 + 190 + 270 * 1.2 +
150 * 1.33 + 200 * 1.33 + 280 * 1.33 +
150 * 1.33 + 200 * 1.33 + 280 * 1.33 +
150 * 1.2 + 200 * 1.2 + 280
= 3039.8 / 12 = 253.32 potency per GCD
SE>BB>BB enmity looks like...
150 * 1.2 + 190 * 1.2 + 270 * 1.2 +
150 * 1.33 + 200 * 3 * 1.33 + 280 * 1.33 * 5 +
150 * 1.33 + 200 * 3 * 1.33 + 280 * 1.33 * 5
= 6451 / 9 = 716.78 enmity per GCD
SE>BB>BB damage looks like...
150 * 1.2 + 190 * 1.2 + 270 * 1.2 +
150 * 1.33 + 200 * 1.33 + 280 * 1.33 +
150 * 1.33 + 200 * 1.33 + 280 * 1.33
= 2407.8 / 9 = 267.52 potency per GCD
SE>BB>BB>BB ends up with 1% better enmity but deals 5.3% less damage. I'd still say that SE>BB>BB is the better option, especially since it'll maintain Maim and keep SE up most of the time for Inner Beast.
BB>SE deals 10% more damage but generates 15% less enmity. When you're dealing with really good DPS or AoE healing, that 15% deficiency isn't going to be enough to keep aggro on you, especially early on. SE>BB is the best OT rotation, but SE>BB>BB is the best MT rotation.
Keep in mind, that 10% extra damage that you're getting out of BB>SE is tank DPS. In an 8 man raid, that's only 1% increase in total damage dealt ((.5 * 1.1 + .5 + 4 * 1) / 6). Since you're buying you DPS and healers a lot more breathing room, you're likely to get more out of the higher enmity when they don't have to hold back.

Not to mention the higher uptime on SE means your co-tank is also dealing more threat/damage on average.The third BB isn't going to get the Maim buff so the enmity for SE>BB>BB>BB looks like...
SE>BB>BB>BB ends up with 1% better enmity but deals 5.3% less damage. I'd still say that SE>BB>BB is the better option, especially since it'll maintain Maim and keep SE up most of the time for Inner Beast.
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