Quote Originally Posted by ZDamned View Post
We already have a Potency advantage. Butchers Block is 20 Higher than Rage of Halone.
Healing Enmity is sort of not an issue at all unless you get tunnel Sighted, in which case, a Flash, or an Overpower make up for it and overcompensate. However out Enmity combo deals more threat naturally than Paladin.

Sorry, Maybe I wasn't specific enough here. I'm talking about balancing the potency and enmity of BB vs SP so they are equivalent enmity output - allowing us to make the choice to use BB for Damage or SP for healing without the worry of losing threat. Basically, leave BB as is for when you want to do damage - and adjust the potency of SP to make it healing oriented. It makes a trade off that causes the tank to actively make more choices.