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  1. #1
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kitru View Post
    You can't have content scale different for each tank. Right now, WAR is almost perfectly balanced with PLD for 4 man content, and *well* behind PLD on 8 man content. Your changes, since they are just flat increases rather than changes to scale, would make WAR better than PLD for 4 man content and *still* worse than PLD for 8 man content. Basically, unless you actually change how the WAR self healing scales, WAR will simply be the 4 man tank while PLD becomes the 8 man tank, which still has WAR getting excluded from all real end game content.
    Perhaps the first time I've ever truly agreed with Kitru with anything. Thing about WAR is it might be behind other jobs in terms of balance, it's not quite as far behind as people make it out to be. Even just changing the amount of incoming heals received, % healed from IB/BB/SE, or let Heavy Swing build Wraith is going to make a significant difference in WAR's performance and that change can make or break WAR to be OP if they're not careful. Hence why the devs are hesitant to do any significant changes to WAR.
    (1)

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  2. #2
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SwordCoheir View Post
    Hence why the devs are hesitant to do any significant changes to WAR.
    I'm not entirely sure that the devs are hesitant to make any significant changes given the fact that they've said that they're reexamining WAR performance on 6 different fronts. Even if they're all comparatively small tweaks, they'll have to add up to some pretty big changes so that WAR can actually compete with PLD (causing healing to scale with incoming damage rather than damage is a significant change and the WAR CD suite would need to be made twice as effective as it is now to match the PLD suite). WAR has several areas where they match PLD or are close enough that it doesn't matter (damage, enmity, mitigation in 4 man content), but the areas that it *is* inferior (mitigation in 8 man content, spike mitigation, CD suite) need major revision.
    (0)

  3. #3
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kitru View Post
    I'm not entirely sure that the devs are hesitant to make any significant changes given the fact that they've said that they're reexamining WAR performance on 6 different fronts.
    They probably meant they're trying WAR in different scenarios to see what they can strengthen w/o making it OP in solo/lower/4man content.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]