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  1. #1
    Player
    HeathcliffMomochi's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Heathcliff Momochi
    World
    Leviathan
    Main Class
    Marauder Lv 50

    idea for warrior improvements

    I love the fact that warrior is a soak tank, its much more amusing to me than pld, anyways my idea is with rumors I' heard that the healing buff from wrath is being applied to defiance.
    I think wrath attacks should give you a 2% boost to a bloodbath like passive effect, maybe more or less depending on the ratios so at five attacks you would passively hit and heal yourself for some damage dealt and when you needed more bloodbath could help with it, the other change is an idea for foresight, leave the defense boost but put a taught shill that causes a portion of healing recorded to convert into a shield nothing huge but enough to make is a viable cd without making us less soak tank like. My final idea is a rework of infuriate make it give five wrath stacks and make your next two skills that cost wrath consume no wrath with the possibility of shirking for like 150% of the damage dealt. Idk just my two cents i dont want to be a pld clone for war to be viable.
    (0)

  2. #2
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Healing bonus put onto Defiance and bumped to 25%
    Bloodbath becomes a permanent buff.
    Butcher's Block gains 50% of damage as a heal.
    Storm's Path changed to be a 250 potency attack that grants a bubble for 200% of the damage dealt. -OR- a 250 potency attack that doubles the healed amount on your next Inner Beast. -OR- If Bloodbath doesn't become a permanent buff, have Storm's Path reset the cooldown on Bloodbath. -OR- a 250 potency attack that applies a 10% STR buff for 1 minute.
    Steel Cyclone gains a 5x enmity modifier and is now a 300 potency attack.
    Unchained no longer requires wrath and grants 20% damage reduction.
    Foresight trait also grants a 60% parry chance buff.
    Berserk becomes a 50% damage buff instead of 50% attack power.
    (1)

  3. #3
    Player
    bokchoykn's Avatar
    Join Date
    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Paikis View Post
    Healing bonus put onto Defiance and bumped to 25%
    Bloodbath becomes a permanent buff.
    Butcher's Block gains 50% of damage as a heal.
    Storm's Path changed to be a 250 potency attack that grants a bubble for 200% of the damage dealt. -OR- a 250 potency attack that doubles the healed amount on your next Inner Beast. -OR- If Bloodbath doesn't become a permanent buff, have Storm's Path reset the cooldown on Bloodbath. -OR- a 250 potency attack that applies a 10% STR buff for 1 minute.
    Steel Cyclone gains a 5x enmity modifier and is now a 300 potency attack.
    Unchained no longer requires wrath and grants 20% damage reduction.
    Foresight trait also grants a 60% parry chance buff.
    Berserk becomes a 50% damage buff instead of 50% attack power.
    What the hell? Don't you think that's a little overkill?
    (1)

  4. #4
    Player
    Garnatian's Avatar
    Join Date
    Aug 2013
    Posts
    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Few changes:
    1. Make Inner Beast off the GCD. Reduce its potency to 150 and % healed to 600.
    2. Reduce Infuriate CD to 40s.
    3. Increase Maximum HP by 1% per Wrath stack.
    4. Increase Unchained CD to 7 minutes. Unchained now makes Wrath consuming abilities cost no Wrath.

    That should even out the PLD and WAR.
    (3)
    Last edited by Garnatian; 11-15-2013 at 11:09 AM.


  5. #5
    Player
    HeathcliffMomochi's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Heathcliff Momochi
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Dropping the damage would drop the threat thus making unchained a net loss for threat and the healing from IB would be unbalanced :/
    (0)

  6. #6
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by bokchoykn View Post
    What the hell? Don't you think that's a little overkill?
    These were simply ideas, I doubt any of them would be implemented, aside from the first, which has been all but confirmed. Having said that, the only one I consider to be too good is permanent bloodbath.

    Quote Originally Posted by HeathcliffMomochi View Post
    Dropping the damage would drop the threat thus making unchained a net loss for threat and the healing from IB would be unbalanced :/
    Inner Beast ignores the damage penalty anyways.
    (0)

  7. #7
    Player
    Grundy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    274
    Character
    Solomon Grundy
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Drop the Berserk cooldown to 60 secs so it's in line with Infuriate for the 'oh shit' (Berserk → Inner Beast → Infuriate) macro.
    (2)

    Abyss: Welcome to a Higher Quality of Nerding™

  8. #8
    Player
    Sargon's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Genhan Qato
    World
    Moogle
    Main Class
    Samurai Lv 65
    Remove the job and refund the tomes.
    Being excluded from titan and coil when that's 100% of end game isn't fun enough for me.
    (0)

  9. #9
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Sargon View Post
    Remove the job and refund the tomes.
    Being excluded from titan and coil when that's 100% of end game isn't fun enough for me.
    So constructive!

    I love this suggestion though. Butcher's Block gains 50% of damage as a heal. Wouldn't amount to a ton, but it could be treated as a form of damage mitigation.
    (0)

  10. #10
    Player
    Grembo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Grembo Zavia
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Grundy View Post
    Drop the Berserk cooldown to 60 secs so it's in line with Infuriate for the 'oh shit' (Berserk → Inner Beast → Infuriate) macro.
    Do this, do it now!
    (1)

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