Garuda is a cake walk, but it takes a whole team to corroborate to do it right.

When the ads pop, its very important for the tanks to position Garuda and the Red while the DPS downs the Green as fast as possible in order to takeout the Red.

If these aren't possession right, their attacks combined and decimate a group since you are cornered into one section of the map.

I've done a few speed runs in this party combination: 1 Tank, 2 Healers, & 5 DPS. You ignore all the plums (except Satin when it pops). Tank holds onto Garuda and Red while the party takes out Green. Fight should only take 5 mins.

I've had my share of bad runs on DF though. It usually ended up being because the tanks are not positioning the ads right, careless DPSs that relied to heavily on heals, or messy healers.

I've notice that if you have a combination of two bad players, there's no way that you'll be able to beat any of the HM Primals in DF.