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  1. #21
    Player
    Lucavern's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Lucavern D'karnak
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Legion View Post
    We use it on turn 4, phase 6.
    My group actually does this too. When the 2nd dreadnought pops I do a quick threat-grab and pop Hallowed Ground. As soon as mine drops, OT pops his HG. As that is ending, I'll activate Tank LB to help keep group alive through the last bit of phase 6. Usually our biggest issue has been keeping everyone alive through the non-dreadnoughts, whether it be hate/dmg issues. Its become a guaranteed win once we are down to just the 2 dreadnoughts left.
    (0)

  2. #22
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    I only know of some groups that use Tank LB on Turn 4. But in all honesty, the better geared your group becomes, the faster things die, so Tank LB is not really neccesarry. We reached the point in Turn 4 where nothing is alive at the same time with a DN except for the stuff that pops with him...so we just use a Meele LB on the last Dreadnought when everything else is dead and take of around 30ish % of his HP in one LB.

    Some people like to use the LB on the Adds...but I think it's a waste.
    (0)

  3. #23
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    BTW Even as a tank LB and 2 people will barely notice that you used it. I had people asking me when I trolled them "Hey aren't we suppose to have 1 LB bar when Andabroyournamesucks is almost dead?" in AK. BTW that dude died to Imminent Catastrophy trying to cast LB...
    (0)

  4. #24
    Player
    MBTL90's Avatar
    Join Date
    Sep 2013
    Posts
    67
    Character
    Kamahl Stormblessed
    World
    Leviathan
    Main Class
    Gladiator Lv 80
    I pop it when someone drops an orb on the last pillar in AK when a catastrophe is coming.
    (0)

  5. #25
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    use tank lb on garuda if we don't protect enough rocks.

    as long as 3 are left, we can live through it.
    (0)

  6. #26
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Legion View Post
    We use it on turn 4, phase 6.
    we used to blow the tank limit there too..

    you should try blowing the melee LB on one of the dreadnoughts sometime, instead of one guy tanking the double dreads and the other holding 2 spiders + knight + solider with a tank limit

    you can just drop one of the dreads with the melee limit and feed the two spiders to the other one, same effective damage mitigation as the tank limit except it speeds the fight up too

    sadly i think the same is true of any opening for a tank limit.. only 3 nails died and 1 is left standing? just use a melee limit on the last one... caduceus not dying as quickly as you'd like and stacks are high? just kill him with melee limit...

    :\
    (1)

  7. #27
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Sadly it is almost always better to explode something with a dmg limit than it is to tank limit. Almost always...

    At the end of our Coil groups we split into two teams of 4 and duo Q for Ifrit. The two teams race to see who can kill it faster after killing all 4 pugs by not interrupting eruption... I like to limit snipe the dps post nails, lol.
    (0)

  8. #28
    Player
    Altimis's Avatar
    Join Date
    Apr 2012
    Location
    Unknow
    Posts
    423
    Character
    Altimis Farron
    World
    Aegis
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Asdamine View Post
    They should make it that the tank's LB would increase all party member's stats by 200% for the next 15 seconds.

    That would give them more HP, defence, damage etc. especially useful in titan's heart phase.
    Tank is Tank, they are not buffer or amplifier lol

    and that sound OP of course, no doubt.
    (1)

  9. #29
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    It should allow you to survive things (even barely) like people doing poorly on Ifrit nails (not that that's acceptable for people to do poorly, but if a mage LB can one shot them, nearly, a tank LB should allow you to ride through the damage after, should you not have a mage.

    Level 2 LB should mitigate damage taken by 30% and protect the group from Severely Damaging Attacks (80%+) for 10 seconds or until the effect is consumed.
    (0)
    Shield Lob (Can change red text to Tomahawk and it will work perfectly Warriors)
    /macroicon "Shield Lob"
    /ac "Shield Lob" <t>
    /marking attack1 <t>

    Better "macro switching", give it a read: http://tinyurl.com/ffxivhotbars

  10. #30
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    The only place I use it consistently is after the nails are dead in HM Ifrit. After using LB3 on the nails, killing them all will build the limit back up to at least LB2 (sometimes you can get LB3) before he uses Hellfire. It mitigates a large amount of the damage, and you still have enough time to re-build back to LB3 again by the time DPS need to finish him off.

    (0)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

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