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  1. #1
    Player
    Dhaenon's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    41
    Character
    Dhaenon Sadis
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I don't think the game needs Trees, that is not at all Final Fantasy. However, a proper Cross Class system could be really really cool. They need to look at their skills.
    (1)
    "Fear, Belief, and Love are phenomena that determine the course of our lives. These forces begin long before we are born and continue after we perish."

  2. #2
    Player
    Reslin's Avatar
    Join Date
    Sep 2013
    Posts
    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dhaenon View Post
    I don't think the game needs Trees, that is not at all Final Fantasy. However, a proper Cross Class system could be really really cool. They need to look at their skills.
    I disagree. I don't want to be forced to level up classes I don't enjoy just because I need to junction that class with my current one in order to be considered "Effective."
    (0)

  3. #3
    Player
    Dhaenon's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    41
    Character
    Dhaenon Sadis
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Reslin View Post
    I disagree. I don't want to be forced to level up classes I don't enjoy just because I need to junction that class with my current one in order to be considered "Effective."
    You prefer that everyone have the exact same character?
    (0)
    "Fear, Belief, and Love are phenomena that determine the course of our lives. These forces begin long before we are born and continue after we perish."

  4. #4
    Player
    Reslin's Avatar
    Join Date
    Sep 2013
    Posts
    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Darlan_Ashwood View Post
    Its impossible to have every single build be ''viable'' in a game, so that point is irrelevant. My point was that trees can work and allow the player for more customization. Atleast more than we have now..
    Again, it's easier to make them work in an ARPG than an MMORPG. ARPG are much cheaper and easier to make as a whole.

    Quote Originally Posted by Dhaenon View Post
    You prefer that everyone have the exact same character?
    It's been that way for awhile in the mmo world. We do have less options than some out there but once every "class" gets two jobs we'll have plenty of differences. Take WoW for instance while they had specializations a shadow priest was a shadow priest a holy priest was a holy priest. WoW also had worse class balancing at launch because of it. If I had to pick "Variety" over "Balance" I'd pick balance every time.

    Again, I'd like to see more jobs but builds? I could do without. Cross class? I can do without.
    (2)
    Last edited by Reslin; 11-15-2013 at 01:06 AM.