Quote Originally Posted by davidwbean View Post
yes there's only 9 jobs but those have 8 classes plus 3 gatherer classes and 8 crafting classes that's 28 possible "jobs" you can have crafting and gathering aren't hobbies like in other games they have equipment, quests and abilities, etc.

there is a lot of customization actually, yes in job mode you can only select a few options from 2 other classes agreed, but if you remove your soul crystal your options are much more. darklight armor and allagan armors and weapons can be equipped by the class as well as the job although relic weapons and the lvl50 JSE (ex summoner doublet) can not.
That's actually where they should make the difference and fix the issue.

If they made the base classes viable past 30 we'd have at least double the number of possibilities, possibly more depending on what cross-class skills are made viable. This would actually be a more unique method of branching out than all the games that simply copy WoW's talent trees.

The problem with this right now all classes are inferior to their jobs and not worth using for much of anything. No one is playing CNJ or PUG at 50; they might as well not exist.