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  1. #1
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    Join Date
    Dec 2012
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    1,132
    Quote Originally Posted by Arkista View Post
    Lets not forget Yoshi P himself said the real game starts at 50.......
    You know, every time people use these one-liners to complain you just look like whiny kindergartners.

    I guess I've been playing a fake game these past two months since I haven't touched endgame yet.

    While not everyone has to level as slowly as me, to say that the game has little content is simply ridiculous. Few endgame content? Sure. But what exactly were you expecting from a new MMO? Even FFXI that you mentioned took a very long time to have a lot of endgame content and had plenty of the lockouts that you're complaining about here: Dynamis once every 72 hours, HNMs spawning every 21-24 hours (and only 1 group per server got to actually fight them!), Ullikummi on a retarded spawn window bottlenecking Sky.
    (1)

  2. #2
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Gilthas View Post
    You know, every time people use these one-liners to complain you just look like whiny kindergartners.

    I guess I've been playing a fake game these past two months since I haven't touched endgame yet.

    While not everyone has to level as slowly as me, to say that the game has little content is simply ridiculous. Few endgame content? Sure. But what exactly were you expecting from a new MMO? Even FFXI that you mentioned took a very long time to have a lot of endgame content and had plenty of the lockouts that you're complaining about here: Dynamis once every 72 hours, HNMs spawning every 21-24 hours (and only 1 group per server got to actually fight them!), Ullikummi on a retarded spawn window bottlenecking Sky.
    For ARR, the level cap is going to be level 50 to start the game. We don't want players to have to spend a lot of time getting to level 50. The reason behind this is that we believe the game up to level 50 is basically your tutorial. The real game begins from level 50. We have the real challenges begin there. We have a lot of end content that we've already prepared to be ready at the launch of the game.
    Linky : http://www.finalfantasy-fxn.net/inde...p=more&id=1932
    (1)

  3. #3
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    Dec 2012
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    1,132
    Quote Originally Posted by Kiroh View Post

    For ARR, the level cap is going to be level 50 to start the game. We don't want players to have to spend a lot of time getting to level 50. The reason behind this is that we believe the game up to level 50 is basically your tutorial. The real game begins from level 50. We have the real challenges begin there. We have a lot of end content that we've already prepared to be ready at the launch of the game.
    Linky : http://www.finalfantasy-fxn.net/inde...p=more&id=1932
    Cute, but you completely disregard the context that statement was made. Yoshi-P said that the real game starts at 50, in the context that that's when you start to have challenging things to do.

    He did not say it in the sense that most people whining use it in, aka, the only content that counts is endgame.

    Same stupid thing with people using the "zoom out the camera" one-liner.
    (1)
    Last edited by Gilthas; 11-15-2013 at 05:34 AM.

  4. #4
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gilthas View Post
    Cute, but you completely disregard the context that statement was made. Yoshi-P said that the real game starts at 50, in the context that that's when you start to have challenging things to do.

    He did not say it in the sense that most people whining use it in, aka, the only content that counts is endgame.

    Same stupid thing with people using the "zoom out the camera" one-liner.
    "Yoshida emphasized that reaching level 50 doesn't mean game over. The story will progress with new and challenging quests and dungeons, adding more to the player's overall experience. Level 50 is actually starting point of the game."



    Is he serious ? 2 story dungeons , 2 dungeons ( WP being the one people do most ) 1 raid , 5 primals which you only do once for relic quest . Basically this game is log in speed run WP all day till 300 tomes , maybe run coil if you are lucky to have spot in group. Then log out for 6 days till tomes reset
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