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  1. #171
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    The biggest problem with darklight (in terms of aesthetics) is the fact that the head doesn't turn. As a result, when you are fighting, your character is always looking away from the enemy, when you're riding on some mounts, your character is looking straight at the ground. It breaks immersion.

    In terms of practicalities, when you upgrade from DL you are forced to downgrade half of it. While other people may upgrade from iLv70 head+iLV70 chest to iLv90 head+iLv70 chest, you have to upgrade from iLv70 head+cheat to iLv90 head+iLv60 chest.

    So the two problem (one aesthetic one practical) combine to make the darklight hoods/tin cans the target for player hate.
    (1)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  2. #172
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Zfz View Post
    The biggest problem with darklight (in terms of aesthetics) is the fact that the head doesn't turn. As a result, when you are fighting, your character is always looking away from the enemy, when you're riding on some mounts, your character is looking straight at the ground. It breaks immersion.
    Actually, some types of old knight armor in the REAL WORLD didn't allow for head turning, such as jousting armor.



    Of course, this was mainly because your focus target was always in front of you and it would prevent your neck from breaking when you fell off your horse. For hand-to-hand combat it wasn't practical...but still, it's technically "immersive."
    (2)

  3. #173
    Player
    Phafi's Avatar
    Join Date
    May 2012
    Location
    Pizzeria Mafia New York Style Fuhgeddaboudit
    Posts
    335
    Character
    Phafi Flailspike
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Leiron View Post
    Unable to switch classes in duty? I would dare say this is very important. Not being able to kick would not be nearly an issue if it were possible to switch jobs.
    This would be a result of those of us in 1.0 who blazed through dungeons with six BLMs and annihilated everything then changed to a boss setup and while oftentimes refusing other DDs that didn't have BLM leveled and geared as well.
    (0)

  4. #174
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Not enough of this in the thread:







    I saw one guy post the link to the redit article hosting the images, figured i'd post the pics for those that didn't see...
    (1)

  5. #175
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Hvinire View Post
    We'll also be sure to inform the team to keep the /visor function in mind when designing new gear from the start.
    I appreciate this, but can you let the item team know that we find the 2-in-1 equipment pieces for end game at least are inconvenient to said jobs that need them to progress?
    (4)

  6. #176
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Hvinire View Post
    We'll also be sure to inform the team to keep the /visor function in mind when designing new gear from the start.
    Could you maybe hit up the web team to support the /visor command for our web avatars? Some armor just looks a lot better with the visor flipped down.
    (1)

  7. #177
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bloodclaw View Post
    1. They did very little to differentiate it from the armor you get while leveling up; "just strap on two blades to the back of the head and were good right?"

    2. It looks bad, really bad. They took the worse looking armor in the game and somehow made it look even worse! (Not that hard though to be honest.)

    3. It costs too dam much because they are sold in chest/head combo and leg/feet combo. Its a lot easier to buy a piece at 495 than to have to wait till you get 1320.
    1 - Yes, it's pretty blah
    2 - Um ... yes, it's pretty blah
    3 - No, why, it's the same cost overall as any other head+body pair, a little patience will get you there just the same, you'll survive without it for a few extra runs.

    In conclusion, yes, god change the appearance, it's painful to stare at for ages til you get myth or allagan body. Don't split it based on looks or cost, making it a single piece is fine, as are its costs.
    (0)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
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  8. #178
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Vortok View Post
    Because the giant hole in the armor around the gut makes so much sense. DRG I know hates the AF chest for that very reason.
    Feels silly but it is not.
    When there is an obvious "weak spot" in an armor, attackers who think they are "smart" will aim for it.
    - Since the wearer is well aware of the weak spot, he/she will pay more attention to it.
    - There is a reason why the "hole" is in the tummy area. This is the easiest location to see an attack coming in and to parry/block it.

    Probably not coincidental that the Dragoon has +parry skills to go along with it.
    (3)

  9. #179
    Player
    Valcro's Avatar
    Join Date
    Jun 2011
    Posts
    96
    Character
    Romu Zari
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hvinire View Post
    This additional time would normally be spent on creating new gear, and when weighing the benefits of either, the Item team believes new gear takes precedent. To be clear, currently we don't have plans to adjust any of the current equipment as suggested.
    But you sure do make plans for Lightning FATEs, emotes while laying in a bed, consider pajama gear long enough to give a yes or no answer, vanity slots, need I go on? But going back and redoing(more like doing, since there wasn't much effort in the first place) Darklight gear? Nah, ain't got time for that noise.

    So I guess there's no point in asking if you'll redo Bard AF leg gear for males, because my male character looks like a cross dresser in the current BRD AF gear, which was obviously designed for a female.
    (2)

  10. #180
    Player
    pochte's Avatar
    Join Date
    Aug 2013
    Posts
    122
    Character
    Ulli Ona
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Long as they implement the /hood for cowls in the future, don't care that current ones don't right now if it means future ones can.
    (0)

    Rainekitty.deviantart.com

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