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  1. #1
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Sephirah View Post
    Even though I won't have any use stat-wise for the i80 gear when it comes out, you can bet I'll be chain running that place for every piece because if environments have been any indication for how the gear looks (allagan/coils) I'm sure it's going to look UH-MAY-ZING. Crystal Warriors? Yes please.

    Also, just looking at it looming in the distance like that... I don't think I've ever wanted to run a dungeon more.

    exactly why i want to run it. because the gear concepts i have been seeing looks cool...and its the goddamned crystal tower.
    (0)

  2. #2
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    The Tin can armor will be addressed with the vanity slot system when it's implemented. if you don't like the way your equipped armor looks then you can change what your characters armor looks like with a vanity item. But Hvinire is it possible if you can give us the information on the progress of this system?
    (0)

  3. #3
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Liniont View Post
    The Tin can armor will be addressed with the vanity slot system when it's implemented. if you don't like the way your equipped armor looks then you can change what your characters armor looks like with a vanity item. But Hvinire is it possible if you can give us the information on the progress of this system?
    Problem with vanity slot right now is that it doesn't seem to have a vanity window (atm) and they are trying to simply stuff with restrictions in place. I read on JP side that DQX has a vanity system where gear of same type can be used for vanity, meaning if head/body piece is one set, you need another gear that head/body. What other gear do we have other than cowls, heavy armor >< I hope we get a vanity gear window where you can actually equip your looks.... for every piece.
    (1)

  4. #4
    Player
    stanrir's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    317
    Character
    I'septha Tayuun
    World
    Faerie
    Main Class
    Bard Lv 80
    Quote Originally Posted by Hvinire View Post
    Unfortunately, there are no plans to separate the head portion of darklight armor or visibly remove it from the body piece.
    yeah that's fine, but ffs please allow us to craft ilvl 70 armor for tanks that Isn't head/body or legs/feet in one, transitioning to ilvl 90 gear is horrid for tanks, as they are the only jobs without separate head or feet
    (1)

  5. #5
    Player

    Join Date
    Aug 2013
    Posts
    284
    There are never plans to change anything, even if it's absurd and nobody likes it.

    Good one listening to the community.
    (23)

  6. #6
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Dorin View Post
    There are never plans to change anything, even if it's absurd and nobody likes it.

    Good one listening to the community.
    The graphics were finalized years ago for the tanking darklight armour, do a few runs of The Binding Coil of Bahamut where the tanking body drops instead if it's /that/ bad.


    You're all acting like you're going to be wearing it till 2016.
    (3)

  7. #7
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dorin View Post
    There are never plans to change anything, even if it's absurd and nobody likes it.

    Good one listening to the community.
    ARR is because they listened to the community - if they listened any more than they needed to ARR would crash and burn instantly because 99% of the time players don't know what the game needs, only what they want and it isn't always the same as what someone else wants.

    Quote Originally Posted by Tiraelina View Post
    Why do we have /visor again? It works with barely anything but supposedly warranted time to implement it.

    It's bad enough that hair showing with a Celata on has never been fixed since it broke in 1.0.
    Works on a certain stuff that's actually a visor and not part of another model - it even works on additional stuff like Miner's helm.
    (1)

  8. #8
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Tupsi View Post
    ARR is because they listened to the community - if they listened any more than they needed to ARR would crash and burn instantly because 99% of the time players don't know what the game needs, only what they want and it isn't always the same as what someone else wants.
    ARR was based on a poll. I'll also point out that part of those were also disregarded.

    Quote Originally Posted by Tupsi View Post
    Works on a certain stuff that's actually a visor and not part of another model - it even works on additional stuff like Miner's helm.
    Which doesn't change the fact its "barely anything" yet somehow got implemented. Meanwhile everyone I've met that wants to get out of the tin can or cowls is SOL. They already have the feature there but aren't using it either through /visor or head gear toggle. ARR in general has been an axe to all the polish it used to have.
    (1)
    Last edited by Tiraelina; 11-19-2013 at 10:53 AM.

  9. #9
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by Dorin View Post
    There are never plans to change anything, even if it's absurd and nobody likes it.

    Good one listening to the community.
    Never mind the things they are changing:
    * The Holy Shield glow glitch
    * Inventory sorting
    * Teleport fees
    * DoL EXP gain rate
    AND MORE!

    Are they changing EVERYTHING we want? NOPE, nor should we expect them to. Anyone who's been on these forums has seen some of the retarded ideas that come out of the player community.
    (3)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  10. #10
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Dorin View Post
    There are never plans to change anything, even if it's absurd and nobody likes it.

    Good one listening to the community.
    Thats not necessarily true.

    http://forum.square-enix.com/ffxiv/t...79#post1564779

    People have been complaining about Dungeon music not playing aside from that small tune at the intro. Now they are doing something about it.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

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