Quote Originally Posted by BlaiseLallaise View Post
One quest to raise a level cap is hardly content. New dungeons, new NMs and new leves to go along with the higher cap, now that's content, and that's the kind of stuff that should be developed. Not some annoying cap quest. People want something similar to Maat? That's fine, but make it relate to some new kind of optional content, not a required barrier that one must pass to have the privilege of progressing towards cap.
Ehhh a good mission/quest something to do at specific points in the game is entertaining to me, im not saying it should be like hunting rare items, or something, but its good to have milestones, that have some sort of backdrop or reasoning, make you feel like your charachter is actually proving itself and getting better, rather than killing 2000 pterocs