Quote Originally Posted by Kikosho View Post
I hope at the very least they sync the damage and animations. The game already tracks if I dodged or not, let me know at that exact moment not 1-2 secs after the game has checked if I properly dodged. This will at least make the game's combat flow better.
The client in fact does NOT know whether you dodged the AE or not, because it does not have the power to determine that, despite having all the information available. Seems ridiculous that the guy at the source (client) doesn't know what happened, but that's how this game works.