Quote Originally Posted by Alcyon_Densetsu View Post
Questions
Thanks, glad I could help. To answer your questions:

1a. I would say your guess is likely to be quite accurate as to why SE would choose this model of networking in their game. In addition to the advanced network infrastructure in Japan, the geographical size of the country also provides for a reduced latency due to less lengthy hops a connection has to make between server and client.

1b. I would say it was an unwise decision based on the limited availability of localized servers (2 data centers for the whole planet). If SE had licensed servers to data centers all over the world in order to serve local communities, these issues would not be so apparent.

2. No MMOs that I know of, specifically, for the reasons stated above.