Yeah, I just saw that; they actually talked about it!

Which is a VICTORY in itself for these threads!

I can't comment on the solution he talked about obviously, we'll have to see it first-hand, but at least that means they're actually working on this issue. And that is what many players wanted to hear at the very least!

It's reassuring if they say that the increased position check frequency works well though, because that means they see the problem (by comparison). Hopefully, they're on to something!