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  1. #1
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sunarie View Post
    As far as skill lockouts for animations go? That has been stated as working as intended, annoying as it is. SE has at least come out and said "no, we want it to be that way and you guys need to adjust your strategies based on that."
    Exactly. The .3 positional update is working as intended. Glad we agree.
    (0)

  2. #2
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by FinagleABagel View Post
    Exactly. The .3 positional update is working as intended. Glad we agree.
    Requiring a skill animation to go off is what they said was working as intended. But hey, way to try twisting my words around.
    (5)

  3. #3
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    No, I don't see how this would ever be addressed because it's not a problem...

    Don't people find the instant skill lockouts for animations far worse? Nothing is better than casting a Lustrate and watching it go off after the tank is dead!
    (1)
    Last edited by FinagleABagel; 11-14-2013 at 11:45 PM.

  4. #4
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by FinagleABagel View Post
    No, I don't see how this would ever be addressed because it's not a problem...

    Don't people find the instant skill lockouts for animations far worse? Nothing is better than casting a Lustrate and watching it go off after the tank is dead!
    I find it another symptom of the same problem. FFXIV was designed to be played over a LAN, not the internet.
    (2)

  5. #5
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Thanks OP for collecting all the various posts and linking them so that we can go in and like it. I hope they get this fixed soon. One thing about this issue I've noticed, is it seems to have various degrees of severity in DF. Almost like certain DF servers we connect to are in JP or something. I'm sure its been said a few times. But I just noticed back when i was doing different dungeons in DF, that sometimes i didn't have much lag at all throughout, and then sometimes it was so bad, I had to move immediately, or it would get me, even tho I look like I'm waaaay out of it. The lag is continuous throughout the dungeon, which makes me think I'm sitting on a JP server.
    (2)

  6. #6
    Player
    FreakinZMartin's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominsa
    Posts
    111
    Character
    Martin Fonteyn
    World
    Omega
    Main Class
    Gladiator Lv 70
    Thanks op, liked all those comments
    (1)

  7. #7
    Player
    beydan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    37
    Character
    Beydan Rauffa
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I hope this gets addressed but tbh it's gotten to the point already where it seems clear that their lack of response thus far has been intentional.
    (6)

  8. #8
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Signed.

    I used pingzapper last night and it did improve my connection but I shouldn't have to pay a fee on top of already paying subscription fee to get XIV running as it should when I don't have this issue with other online games... ><
    (10)

  9. #9
    Player
    SecondNature's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    14
    Character
    Second Nature
    World
    Tonberry
    Main Class
    Marauder Lv 50
    We are dreaming if we have any thoughts of them ever fixing this.. The games going to die just like 1.0 did because of this issue and the fact they are COMPLETELY ignoring the community's concerns and purely posting/focusing on their OWN concerns, which the community does not even care about.
    (3)

  10. #10
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Drako View Post
    Thanks OP for collecting all the various posts and linking them so that we can go in and like it.
    Quote Originally Posted by FreakinZMartin View Post
    Thanks op, liked all those comments
    You're welcome! I just hope our collective efforts will come to fruition.

    __
    I still have hope, though. This issue may be more paramount to Square Enix's future plans than we previously thought. They’re going full-online, and multi-platform really is on the table, more than ever.

    I was just reading Phil Roger's interview for GamesIndustry.biz earlier today, and this statement got me thinking: "the company iterated that all games from Square Enix will prioritise online play and components".
    Well… If that is the plan, then forgive me for speaking so bluntly, but you should really hire some of the best network programmers in the world sooner rather than later… ^^;

    __
    On a side-related note, I was very pleased to read that "It has been great as a business to see how we have oriented ourselves around FFXIV - to see how work has flowed, almost seamlessly, seven days a week across Japan, America and Europe. It's probably the most power I have felt in the Square Enix business with the business really working as one." — Congratulations on that, SE. Really! I know where you come from, and it's by no means a small achievement, and success, to improve your corporate culture in this regard.

    Also, this: "The direct relationship that [producer Naoki] Yoshida and the development team have forged with the players is superb, especially through the beta programs where we really worked with the players to shape the game they wanted." — It goes to show how much you guys have made a 180° on your way of approaching gamers, customers; and it's just great, as I said in the OP. Much obliged… Now's the time to really own that statement!
    (9)
    Last edited by Alcyon_Densetsu; 11-15-2013 at 06:06 AM.
    “Focus on the journey, not the destination.
    Joy is found not in finishing an activity but in doing it.”

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