The only reason a THM can tank is because of Emulate which is OP. A DoW can not off heal. They deffinatly need to buff some of the more DD type classes though. Especially the only close range one that can't take a hit. *cough Lancer! cough*I think the problem with this system is it contributes to the lack of class uniqueness. Just like the OP said you can make any class whatever you want, but honestly, how good of an idea is that really? Think about it. If you've ever played any game out there classes have specific roles that pull in specific player types that form a connection with that role. If I want to be a healer I want to look at a class and say "THATS A HEALER". But when there's so much customization where healers can be offtanks and dps can be offhealers and tanks are just insignificant because why take a pure tank when a THM could tank just as well? That's bad. Sure, it allows for the individual player to be awesomely unique but this isn't a single player game.
I can see why people defend these systems, but you really need to think of it from a MMORPG perspective, not a single player RPG. In an MMORPG classes need defined roles and they should not be so customizable that everyone can do everything. That idea is great for the player, but not for the game. And this is why it needs to be changed.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.