Removing choice completely isn't for sure the right solution to the fact that there are some choices better than others.
As long as there is a sizable variety of viable and good choices then the fact that some choices are better than others is a complete non-issue.
I actually agree with you, but I do think there's a threshold where choice for the sake of choice gets academic. For instance, what's the use of a full-on support role when you can adequately spec support/DPS or support/heal and contribute more overall? At that point, full-on support is a choice, but not a viable one. Which begs the question: is it truly worth having?
I am for keeping the system in spirit, and instead finding ways through gameplay to make every choice viable in some way. I don't think physical/rank level is what's causing the issue.
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