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  1. #1
    Player
    AlexiaKidd's Avatar
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    Alex Kidd
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    Marauder Lv 90
    They can not make stats effective while we have the physical level system because then you really would be tied to certain classes. If they allowed stats to work properly and you decide to spread your point's more evenly so you can level other classes you would be terrible at all classes at high ranks compared to the guy who only focused on DD and put all his points in to STR and DEX.
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  2. #2
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    Abriael's Avatar
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    Abriael Rosen
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    Gladiator Lv 100
    Quote Originally Posted by AlexiaKidd View Post
    They can not make stats effective while we have the physical level system because then you really would be tied to certain classes. If they allowed stats to work properly and you decide to spread your point's more evenly so you can level other classes you would be terrible at all classes at high ranks compared to the guy who only focused on DD and put all his points in to STR and DEX.
    Nope. There are hard caps in place. If you unbalance your stats excessively, you run into the cap and waste points.

    The only, real, big problem is that the caps are not visibly indicated.
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  3. #3
    Player
    AlexiaKidd's Avatar
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    Alex Kidd
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    Well the hard cap for VIT and MND is 174 at Rank 50, tell me do you have stats anywhere near that? Like I said at lower ranks it is fine, you hit cap easily, now try and hit cap at Rank 50.
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  4. #4
    Player
    Abriael's Avatar
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    Abriael Rosen
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    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by AlexiaKidd View Post
    Well the hard cap for VIT and MND is 174 at Rank 50, tell me do you have stats anywhere near that? Like I said at lower ranks it is fine, you hit cap easily, now try and hit cap at Rank 50.
    Then the problem isn't the system in itself, isn't it? It's that the caps are badly balanced, and should be rebalanced (and replaced with soft caps, by the way, hard caps are always worse than soft caps), AND be made visible, of course.

    Systems that don't work perfectly don't need to be necessarily scrapped. They can be tweaked and rebalanced.

    Quote Originally Posted by MANTASTIC View Post
    Anyone who likes the current system is in the minority. If you want evidence of that, look at the number of people who bought the game versus the number of people who play the game.
    I'll have you know that the "I'm right because I'm in the (perceived) majority" is a rather flawed and faulty argument.

    Oh, since we're at it, people that bought the game and don't play anymore, do so for a very wide variety of reasons. Assuming that they don't play anymore because they don't like what YOU don't like is another flawed argument based on nothing.

    They may not like the lack of content, of polish, the UI, the lag, they may simply like other games more, have to work and a moltitude of other reasons.
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    Last edited by Abriael; 03-10-2011 at 03:42 AM.

  5. #5
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    MANTASTIC's Avatar
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    Mantastic Voyage
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    Famfrit
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    White Mage Lv 80
    Quote Originally Posted by Abriael View Post
    Then the problem isn't the system in itself, isn't it? It's that the caps are badly balanced, and should be rebalanced (and replaced with soft caps, by the way, hard caps are always worse than soft caps), AND be made visible, of course.

    Systems that don't work perfectly don't need to be necessarily scrapped. They can be tweaked and rebalanced.



    I'll have you know that the "I'm right because I'm in the (perceived) majority" is a rather flawed and faulty argument.

    Oh, since we're at it, people that bought the game and don't play anymore, do so for a very wide variety of reasons. Assuming that they don't play anymore because they don't like what YOU don't like is another flawed argument based on nothing.

    They may not like the lack of content, of polish, the UI, the lag, they may simply like other games more, have to work and a moltitude of other reasons.
    oh, you.
    http://1.bp.blogspot.com/_UGqFniDBUB...-TrollFace.png
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  6. #6
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    Krausus's Avatar
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    Krausus Dracul
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    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by AlexiaKidd View Post
    Well the hard cap for VIT and MND is 174 at Rank 50, tell me do you have stats anywhere near that? Like I said at lower ranks it is fine, you hit cap easily, now try and hit cap at Rank 50.
    Well at rank 45 I have 166 STR yes I mistakenly went over cap, so I dont see why one would not be abel to get stats to 174 Just not a lot of them, so that means you have to make a choice, do you want to hit harder, miss less, have more health, more mana. This allows for more diverse builds.
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  7. #7
    Player
    Abriael's Avatar
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    Abriael Rosen
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    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by Krausus View Post
    Well at rank 45 I have 166 STR yes I mistakenly went over cap, so I dont see why one would not be abel to get stats to 174 Just not a lot of them, so that means you have to make a choice, do you want to hit harder, miss less, have more health, more mana. This allows for more diverse builds.
    For balancing reasons. The more wide you allow people to swing the stats, the more it's hard to balance the effect of such stats. That's why basically every MMORPG that allows stats allocation also has hard or soft caps.

    The real problem is not that there are caps, but that such caps are not visible. They should be clearly indicated, in order to avoid players erroneously wasting points.
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  8. #8
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    Quote Originally Posted by Abriael View Post
    For balancing reasons. The more wide you allow people to swing the stats, the more it's hard to balance the effect of such stats. That's why basically every MMORPG that allows stats allocation also has hard or soft caps.

    The real problem is not that there are caps, but that such caps are not visible. They should be clearly indicated, in order to avoid players erroneously wasting points.
    there is no caps if you read my post you know the stat points do nothing what so ever
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