Quote Originally Posted by Sephr View Post
The armory system is fine, but they need to stop it robbing the individuality of classes. This can be done without tampering with that though.

Physical level is not fine. Some people seem to like god-moding on low level classes after getting a high rank (doesnt have to be 50, there are skill caps) but it just doesnt feel right to me. Furthermore, it's stupid that all stats are allocated from one base-pool as it kills customisation on an individual class level in terms of stat points.

The reward for levelling up a multitude of classes should be that you get additional skills and, well, classes. Not that you should have some inherited bonus to lord over newer players and make yourself feel special.

Finally, the current system is the reason why stats can't apply that much effect to characters, because if they did people would HAVE to stick to DoW or DoM at higher levels and crafting classes would rarely get stat allocation at all. Remind me again how that is enhancing customisation?

In addition, YOU are also not a game designer and therefore seem to struggle to look at the bigger picture, rather than just what benefits yourself.

Finally, suggesting that removing physical level will turn this game into a wow-clone is naive at best, and shows how little you know about the MMO genre as a whole. In fact, I fail to see how it's comparable to WoW at all in that respect, the fact you only use one character defines this game as entirely seperate experience in terms of progression.
A. Im not sure if you read my response to the gentleman on page 1. So lemme place this with nice bullets so you understand me a little better.

B. There is a hard cap based on rank for your stats, so regardless of how many points you put in one stat thinking its going to help its not going to THAT MUCH unless you pay attention to your caps.

C. The reason it offers customization is because you decide how you build your class. There was a vision behind this and I can see it in how the system works. Its so that at END GAME you would have the same class as someone else but work differently depending on the skills you have and how you allot your points.

D. I'm not saying its perfect but it does not need to be removed. By allowing you to set up your points for each class individually it would fix the problem and do so very easily. Thanks for the bump and insults in this our beautiful discussion.

E. and the reason I said it was making it more like wow is because every MMORPG after has strives for nothing BUT and square has done a good job of keeping Innovation in the mix and people are just crying cause its not what they are used to, I for one say keep the Physical Level and Point allotment.