I think there are some changes that could be made to make the current system better, but I agree with the OP. The armory system and physical levels need to stay.
I think there are some changes that could be made to make the current system better, but I agree with the OP. The armory system and physical levels need to stay.
I disagree... Physical level brings less challenge to the game. Although it distinguishes the experienced from the less experienced. It allows you to cheat through certain classes in way. In my opinion its too easy.. And I am for automatic allotment. That's the point of choosing a specific race and it makes things less complicated when trying to switch class.
Okay really? Automatic allotment? Way to jump backwards. I think players should be rewarded for playing multiple classes and bringing up their physical level. The stats are capped by rank so even if you are level 50, if your playing a class at rank 20 your stats will never be that broken. It gives you an advantage, but not overwhelmingly so. The current system is meant to foster uniqueness so not every single player of a certain class is exactly the same as every other one.I disagree... Physical level brings less challenge to the game. Although it distinguishes the experienced from the less experienced. It allows you to cheat through certain classes in way. In my opinion its too easy.. And I am for automatic allotment. That's the point of choosing a specific race and it makes things less complicated when trying to switch class.
Holy crap reading through this thread took a while.
Anywho, I personally think they're on to something with the physical level and class level independence. It's obviously not implemented to the fullest, but refinement will go a long way. I'd much rather have us earn much smaller amounts of bonus points inside each class that have a greater effect and stick permanently once allocated, but that's because I think the customization this game strives for is a bit off the mark.
I really don't like the idea of cross classing. In FFXI it was meh for the reasons mentioned earlier. I'd much rather see the customization inside the class based on bonus point allotment, skill setup, and equipment load out. I'm leveling Pugilist right now, and it'd be pretty friggin sweet if you could set up your character to gear towards a slower infighter or a quicker high risk/reward outfighter. I'd also like to see a hot swap option akin to FFXIII's paradigm system. Before someone goes nuts on my, I'm only talking about the ability to switch classes on the fly without penalty. Accompanying marcos, gear, and skills could even be assigned to each created class so it's a ridiculously quick swap. With the emphasis switching to 4 and 8 man parties this could really help strategize combat.
Anywho, my main point is I'd much rather see further discussion on the refinement of what we have before we talk scrapping. The ideas are there, the implementation is not.
I'm less concerned about the armory system than I am the point allotment. Currently, to switch from a mage job to meele, and do the job justice, it could take literally days to switch your stats from mnd, pie, int, to str and dex, and then the same to switch back. This is very limiting. While I do like the idea of full customization, I would prefer point allotment be set specific to a job, which would facilitate the movement, back and forth between jobs. Aside from that, I can live with the design.
I agree with this and according to the last poll should be done away with and we will get to assign points for each individual class we have leveled. Yay!I'm less concerned about the armory system than I am the point allotment. Currently, to switch from a mage job to meele, and do the job justice, it could take literally days to switch your stats from mnd, pie, int, to str and dex, and then the same to switch back. This is very limiting. While I do like the idea of full customization, I would prefer point allotment be set specific to a job, which would facilitate the movement, back and forth between jobs. Aside from that, I can live with the design.
to add back in the early days of ffxi I played rdm. I was in cape terrigan (sp) and a party guy ordered me to back line heal and debuff. He refused me about me wishing to melee. Then after an hour he announced me and other person was getting replaced. It was news to me and said other person. He got a bard to replace my rdm. Just so he had a dd buffer/healer.
Any system that allows the above to happen is a failed and un fun system.
Why should you be able to?
Picking a class should have its ups and downs, and unfortunately this time it was down.
oh jeez, hes here.
Last edited by Vicious; 03-10-2011 at 02:38 AM.
Um no matter what game your playing that can happen, sorry to burst your bubble but if I wanted to tell u to heal atm in this game and stop dding or ill repalce you I could do the same thign its no different ur a healer and should focus on healing. No im not saying thats what id do idc personnely long as no one was dying but im basically saying your way of thinking is flawed cause no matter what game you play if somoen doesnt want you to melee as a mage and wants to replace you cause of that they can thats there choice and no game will ever stop that thats human judgement.to add back in the early days of ffxi I played rdm. I was in cape terrigan (sp) and a party guy ordered me to back line heal and debuff. He refused me about me wishing to melee. Then after an hour he announced me and other person was getting replaced. It was news to me and said other person. He got a bard to replace my rdm. Just so he had a dd buffer/healer.
Any system that allows the above to happen is a failed and un fun system.
The current armor systems does suck, mainly because crafters have no reason to craft lower lvl gear cause everyone just sa=ays screw it and ill get lvl 48 gear for my lvl 12 mage so now crafters basically dont craft anythign lower lvl and we got torely on friends to get gear if we choose to play by the books and that being the lvl to wear the gear. If you want just to wear gear around town cause it loosk cool fine se should jsut allow it to be wore on any job. but put an 100% penalty on it if its not for your job u get 0 stats from it and its completely useless. That way if someone wants to look cool around town fine they can but when it comes down to playign your job right or playing parties right yes you should care abotu your stats etc, whats the point of having stats and everythign else if people arent gonna care.
The point system is basically 100% useless atm SE's stated it and many many tests peopel have done points it out to be almost completely useless for the most part. Having stat caps means nothing in thsi game I personnely tested stuff on my archer with like 100 str agaisnt others with 150+ str and they were using silver arorws while i used wrapped arrows lvl 1 and u kow what i ws doing 5-10 less dmg per arrow then them. You think thats a good system? you think custmizing your points to 150 str and think its bascially a moot point and having say different lvl arrows with different dmg yet its still compleltely useless cause in my eye having +50 more str and not sure the difference atm of wrapped arrows dmg vs silveer but lets say its 20 more dmg dont u think that should make it the person with better arrows and 150+ str should do better.
The problem there is if they did do that means anyoen who wants to play a mage job would basically suck 100% because they actually let the stat points do something, but because they dont let it do anything its useless. So basically yes atm the current state of point system is utter useless no matter what way you. And no I dont think its fair to make me lvl 2-3 different accounts to be able to play different jobs this isnt wow, se has built on so you can have one account and play any job you want, but they decide to take a different route and failed. Im not sayin they maybe cant fix it mayeb they can but to me if the system is 100% usless ur either better off scrappign it and coming up better idea or you better damn well coem up with some amazing patches to fix it cause currently thsi game is going down the drain faster then any game i ever seen. every patch either makes it worse or better for peoepl to come back or quit atm. And se isnt here to please just 25% of there players otherwise they gonan lose lots of money so if it means scrapping the system 100% to pelase 75% of the current player base they will do it and again sorry to burst your bubble but if 75% of the users dont like system then its not whining in general that means the majority hates the game and majority is what will pay for the game not the 25%, i think se will make more off pleasing the 75% wether those 25% like it or not se is here to make money thats it and there not making shit right now.
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