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  1. #171
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zenaku View Post
    That a F2P mmo big % of MMO follow the same rule mage can't wear mail only cloth. It's just a rule set in the RPG world every game follow this rule . I just don't look right if a Mage wearing mail when cloth is better only a PLD should wear mail because there more of a wear then anything. Look at red mage they only wear leather and cloth but then again they can somewhat fight also but still not allow to wear mail because it's stilll more about magic then fighting so they need cloth/leather.

    I never understood it but it just how things are and should just go on being like it because in some way it make a lot of sense.
    And how is it being F2P any determining on it's validity as an example?

    Also, Ultima Online and Darkfall Online aren't free to play.

    It's never been a rule set in stone, and even if it was (and it's not), nothing says that rules established by OTHER games cannot be broken/revolutioned/changed.

    Eorzea is it's own world. FFXIV is it's own game.

    PS: It doesn't make ANY sense that a piece of armor just refuses being worn. It's an *artificial* limitation that has nothing to do with "making sense"
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  2. #172
    Player

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    Mar 2011
    Location
    Uldah
    Posts
    16
    To the OP I agree with everything you said and support your stance. Granted the game needs some improvements, but we cannot completely trash a battle/stat/armory system that the player-base has gotten used to for 6 months, I for one have enjoyed these parts of the game...I just want more content and options, I don't want a new game.
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    My soul is forever traveling, buried into the abyss of time...

  3. #173
    Player

    Join Date
    Mar 2011
    Posts
    55
    Quote Originally Posted by Arduous_Soul View Post
    To the OP I agree with everything you said and support your stance. Granted the game needs some improvements, but we cannot completely trash a battle/stat/armory system that the player-base has gotten used to for 6 months, I for one have enjoyed these parts of the game...I just want more content and options, I don't want a new game.
    I disagree. I think that SE can scrap the whole thing simply because I feel that in the end the balancing of this system will be too far out of control ESPECIALLY if they decide to introduce PvP. That being said, I don't think they will scrap this sytem but they will modify it quite a bit in my opinon to make it easier to manipulate and balance on their end.
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  4. #174
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Rayle View Post
    I disagree. I think that SE can scrap the whole thing simply because I feel that in the end the balancing of this system will be too far out of control ESPECIALLY if they decide to introduce PvP. That being said, I don't think they will scrap this sytem but they will modify it quite a bit in my opinon to make it easier to manipulate and balance on their end.
    Scrapping the whole system would simply require a complete redesign of the game (since the game is 100% based on the foundation of this system), and i *seriously* doubt they can afford it, both time and resources-wise, especially considering that they need to allocate time and resources to many other elements of the game as well, that require equal attention.
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  5. #175
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    13
    I agree. I didn't mind the differences from FFXI so much as the bulky things that got thrown in. Guess the biggest issue would be the auction house vs. retainers for me. And SE has upgraded the market wards so they are almost navigable.
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  6. #176
    Player
    Eisah's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    50
    Character
    Eisah Vakohler
    World
    Excalibur
    Main Class
    Lancer Lv 50
    I'm hoping that there won't be such cookie-cutter jobs in this game. I don't like that everyone looked the same in FFXI. I even stopped playing jobs I liked because if you dared deviate from the norm people got downright ANGRY (I had a time as BRD/WHM where I had 3 mobs, two with pets, all hitting my guy because they weren't being slept like they should. People in the party got mad because, apparently, if I was /NIN I wouldn't have gotten hurt.
    I'm not sure what game they were playing, but I DID have NIN and shadows had yet to ever be THAT effective, especially not with 5 things hitting you :| And they certainly wouldn't have been more useful than Blink/Stoneskin/being able to heal myself and the other people. But because I was playing a different subjob than what people normally liked they wanted to complain about it.)
    (And just to clear things up, I had been in the group for over an hour and we were doing great. Then a new mage joined and refused to sleep things, so it would all start waking up and hitting me. But instead of people equating new mage==problem, they took it as an opportunity to complain about my subjob. Which had been working great for over an hour and was STILL working. I didn't die with 5 things hitting me, after all!)

    I also had times on BRD where the healer would disappear, from DC or something, and I'd take over as main healer for awhile, and we'd keep pulling at the exact same speed as usual. And you know what happened? People would get upset that I DARED to use different spells than normal. They didn't seem to take into account that I had 200 MP and yet was keeping them fully healed, "WHY DIDN'T I USE MINUET AAAARRRRG?!" Some people didn't seem to get that for me to main heal as a bard I needed to use my healing spells! (Although some understood, when you get THAT GUY and they keep pestering you... Yeah, still annoying).

    It got frustrating for people not only to expect you to do everything, but to do it the exact same way everyone else has decided to do it, whether or not your way was effective. So I switched to BST and stopped partying, and I didn't have anymore problems with that >.>

    I'm hoping that FFXIV will manage to avoid this problem. I know I already mix & match moves based on how I fight... I actually do line stuff up on LNC a lot, so I use those "pierce through everything between you and it" moves a lot. It's very effective, and kind of funny when the enemy between you and what you're hitting dies BEFORE what you're actually targetting!

    Anyway, that's my take on it. I really do want it to be very customizable, and maybe have several perfectly practical ways to play each class. I'm sure it will need adjustments as people try it out more, but I'd rather keep the current system and simply balance it out.

    (Whoops, sorry for the litte rant there.)
    (0)
    Last edited by Eisah; 03-11-2011 at 01:25 AM.

  7. #177
    Player
    EliseDee's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    50
    Character
    Elise Dee
    World
    Excalibur
    Main Class
    Archer Lv 80
    Thank you everyone for all of your opinions and rants and raves, as a community I think that's its very important to let our voices be heard alot of people have come up with a lot of good ideas. I think that this will help out alot and hopefully the devs get a read of this when they plan on changing these core features. For all who for, I understand because it is the same place Im coming from. Those that do not even though I disagree I thank you for giving me an insight on it outside of my own. If you guys would like to keep speaking about different ideas and things of the sort you think would improve these two systems please post them for the devs because alot of these ideas are very great.
    (0)

  8. #178
    Player

    Join Date
    Mar 2011
    Location
    Texas
    Posts
    10
    Only noobs like to wear level 50 armor at level 1. If you add a level requirement before you can wear the gear it not only shows you at what level the person is at a glance but also gives players a goal to shoot toward. For example: "OMG it's such-and-so armor, I really wish I could wear that. You know what, I'll get to 'X' level on such-and-so job so I can wear that bad ass armor."
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  9. #179
    Player
    Nikkita's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    85
    Character
    Nyori Mahnae
    World
    Excalibur
    Main Class
    Bard Lv 80
    EliseDee thank you for this thread.
    I too like and have no issues with the armor or battle systems. People may not like this, but the fact of the matter is... sometimes the majority is NOT right. It's very widely accepted that change tends to be feared and/or seen as "bad" when not fully understood or utilized. People like what they already know and tend to not want to change or adapt.
    Most suggestions I see really don't tell me what's wrong with the current system just comments how they want some other system from some other game. One complaint I have seen is they feel they spam skills. I guess I just don't "feel" this, not anymore so than any other game I've played. And hell imo it does beat the auto attack of FFXI waiting for TP then actually getting to do something. (and don't get me wrong I truely enjoyed FFXI)
    Is there some lack luster going on in the game? Definately, but that has nothing to do with the mechanics of the battle system.
    Could there be better interaction between classes in a party rather than a "bash and smash" in a couple seconds? Sure, but that has more to do with difficulty of mobs being fought and battle regimine seeingly being "not user friendly".
    Now the armory system. Not gonna lie I like being able to wear my rank 30 Coatee on my rank 20 character because i like how it looks. (what can I say I like to look good) But I also have rank appropriate gear for when I am actually doing things. So I don't think this system is broken but I do see and agree that adding rank and class requirements to some gear or new gear to create player goals in ADDITON to the current system is needed.
    All and all my hope is NOT for a complete overhaul of the current system some tweaks could be welcomed but SE please do so with caution. I think what people need to remember is sometimes what you know you have really could be better than getting something you know nothing about.
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  10. #180
    Player

    Join Date
    Mar 2011
    Posts
    16
    Completely agree with the OP and nikkita post #179
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