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  1. #1
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    I think the problem with this system is it contributes to the lack of class uniqueness. Just like the OP said you can make any class whatever you want, but honestly, how good of an idea is that really? Think about it. If you've ever played any game out there classes have specific roles that pull in specific player types that form a connection with that role. If I want to be a healer I want to look at a class and say "THATS A HEALER". But when there's so much customization where healers can be offtanks and dps can be offhealers and tanks are just insignificant because why take a pure tank when a THM could tank just as well? That's bad. Sure, it allows for the individual player to be awesomely unique but this isn't a single player game.

    I can see why people defend these systems, but you really need to think of it from a MMORPG perspective, not a single player RPG. In an MMORPG classes need defined roles and they should not be so customizable that everyone can do everything. That idea is great for the player, but not for the game. And this is why it needs to be changed.
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  2. #2
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ava View Post
    In an MMORPG classes need defined roles and they should not be so customizable that everyone can do everything. That idea is great for the player, but not for the game. And this is why it needs to be changed.
    That would be true if everyone could do everything. But that's false. And it'll be even more false as soon as challenging content (that as I read, is already planned for introduction) is implemented.

    The fact that classes are flexible, does not, by any stretch of the imagination, mean that you can make any class whatever you want. You can not.
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  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    334
    Quote Originally Posted by Ava View Post
    I think the problem with this system is it contributes to the lack of class uniqueness. Just like the OP said you can make any class whatever you want, but honestly, how good of an idea is that really? Think about it. If you've ever played any game out there classes have specific roles that pull in specific player types that form a connection with that role. If I want to be a healer I want to look at a class and say "THATS A HEALER". But when there's so much customization where healers can be offtanks and dps can be offhealers and tanks are just insignificant because why take a pure tank when a THM could tank just as well? That's bad. Sure, it allows for the individual player to be awesomely unique but this isn't a single player game.

    I can see why people defend these systems, but you really need to think of it from a MMORPG perspective, not a single player RPG. In an MMORPG classes need defined roles and they should not be so customizable that everyone can do everything. That idea is great for the player, but not for the game. And this is why it needs to be changed.
    The only reason a THM can tank is because of Emulate which is OP. A DoW can not off heal. They deffinatly need to buff some of the more DD type classes though. Especially the only close range one that can't take a hit. *cough Lancer! cough*
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