Quote Originally Posted by Hestern_Nestern View Post
Thank you Reinheart for this.

I wonder, though, but could you please clarify this little snippet of information:

"Adding changes to NPC’s reaction to players upon quest completion (first will be key NPC, others will be looked into/added later)"?

Did they give any examples of possible adjustments?

Thank you again! ^_^
This one, for example class guild NPC's you complete the class quests but the NPCs talk to you after as if they have never met you before, although during the quest they know you. With this change it will make it so the NPC's will remember you after completing those quests. Reps said they are going to start with key NPC's then look into other NPC's for future. Hope that makes sense lol