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Thread: DPS Rankings

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  1. #1
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Tilgung View Post

    If a DRG misses positioning requirements, they wasted a GCD to basically do an auto attack without gaining any of the additional effects or allowing the combo to continue. And three of our abilities lock us in place after executing them. It's far more punishing to mess up on DRG than it is on MNK.
    70 Potency and 80 potency vs 100% crit + 40 potency + 40 potency or 50 potency + 40 potency + 40 potency or 100% crit + 5% crit + 40 potency or 50 potency + 40 potency + 40 potency or 50 potency + 40 potency or 100% crit + 40 potency or yeah I am bored now...

    Clearly Drg are super hard and everyone should bow down to you for being in the correct position for both of your attacks.
    (1)

  2. #2
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Rochetm View Post
    70 Potency and 80 potency
    Actually, you have to restart the attack. You take a penalty of [average DRG rotation PP GCD - failed PP GCD]. This is ~110*2.5 - 100 = 175. This reflects the fact that you executed a 100 potency attack instead of a "normal DRG rotation".

    You get some bonus residual issues like flawed HT/DE/CT/PH uptime in addition. These errors will add up to around ~10p.

    A Monk penalty on a missed position is generally 40-50p.
    (1)

  3. #3
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by EasymodeX View Post
    Actually, you have to restart the attack. You take a penalty of [average DRG rotation PP GCD - failed PP GCD]. This is ~110*2.5 - 100 = 175. This reflects the fact that you executed a 100 potency attack instead of a "normal DRG rotation".

    You get some bonus residual issues like flawed HT/DE/CT/PH uptime in addition. These errors will add up to around ~10p.

    A Monk penalty on a missed position is generally 40-50p.
    keep in mind drg only needs to do HT and ID once every 20 or so seconds. monks are constantly using positional abilities, unlike dragoon which uses them every now and then. so a monk has many more opportunities in which they should be positioned correctly which can add up if they aren't doing so.

    edit: i see you brought monk up from low to moderate and brought blm from high down to moderate. but what positional constraints are you talking about for blm?
    (0)
    Last edited by Zigkid3; 11-15-2013 at 06:14 AM.

  4. #4
    Player
    Regis's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Regis Trahein
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    BLM being needed is relative. I do faster WP runs with 4 summoners :P I have also seen coil groups that run with 4 physical classes. The only class I think is crucial in one of the 4 DPS spots is Bard because we are doing content higher than the gear you start with so MP is an issue for the healers
    (0)

    Name: Regis Trahein - Free Company: Xen of Onslaught - Now Recruiting at: www.xoohq.com

  5. #5
    Player
    Brynmor's Avatar
    Join Date
    Sep 2013
    Posts
    23
    Character
    Zaia Solanaa
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Except in cases of extreme imbalance player skill is the highest determinate of how much DPS a class can do. That's pretty much it. I've seen it many times in my time playing MMOs; a mediocre player playing an overpowered class will be out-shined by a very skilled player playing an underpowered class.

    That, and a lot of the perception of how a class can or cannot perform is extremely subjective. People have fervent opinions on class performance based on no real objective evidence, especially on these forums. Someone plays with several bad BLMs and therefore assumes BLM is just a bad class. It's actually been pretty humorous how public opinion about the classes has changed since release. First everyone though BRD damage was really high but people slowly realized they are just very frontloaded. People at launch thought BLM was terrible, that opinion has changed. People though MNK was just flat out bad, but now most people know they can do amazing single target damage with long enough uptime. For the longest time people assumed SMN was garbage and now most people know they are also amazing when played well.

    Basically; play what appeals to you, play it well and put up good numbers.
    (0)

  6. #6
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    I've said it multiple times: Monk position checks are more frequent but way less important.

    A failed Monk position loses ~40-50 potency. A failed Dragoon position loses 170-180 potency. BLM mobility constraints have a similar magnitude of penalties.

    Monks have 1/4th - 1/3rd of the penalty of failing a position.

    Hence a Monk's positioning demands are 'relatively' equal to that of a DRG or BLM. Tbh I don't know what the exact DPS loss is for a BLM for every movement. At a glance, a half GCD step costs half a Fire, which is 150*1.8/2 = 135 potency without getting fancy with the math.

    Edit: Updated my original post to reflect a more "moderate" rating for positioning demands. Personally I'm biased because I'm annoyed by not being able to bunny hop 24x7 on a BLM.
    (0)
    Last edited by EasymodeX; 11-14-2013 at 09:34 PM.

  7. #7
    Player
    Sigvaldus's Avatar
    Join Date
    Oct 2013
    Posts
    27
    Character
    Sigvaldus Gigantus
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    I just hit things
    (0)

  8. #8
    Player
    Wowa's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Dr Zimbardo
    World
    Mateus
    Main Class
    Thaumaturge Lv 50
    I think we are getting some things confused here. Needed means it can't be complete without. Recommended is what should be used for the best results in terms of easiness. WP speed runs don't need any one class/job, but there is a recommended composition that should be used for an easy speed run. Top DPS class/job isn't based on what one person was able to do because the stars aligned and the perfect condition enabled it. Top dps class/job is judged by how competitive the dps is when even the worst player uses it. This is why Bard and Blackmage top these charts. A bad player dps'ing with a bard or blackmage can still produce decent/better dps compared to bad player playing any other dps class. This is why FOTM are so popular. Now I'm not saying you have like this but unfortunately it is how things currently work.
    (0)

  9. #9
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zigkid3 View Post
    So they just sit wherever they'd like until forced to move.
    Similar to how Monks kind of sit in one spot for 86% of their attacks.
    (3)

  10. #10
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    Except ranged doesn't need to worry about back/flank or being directly on the boss, they can stand literally where ever they want until forced to move unlike melee.
    (0)

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