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Thread: DPS Rankings

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  1. #1
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by pandabearcat View Post

    Say also that because of lag in buff timing, you didn't realize you missed (because most players dance at the 5/7oclock positions for easier transitions), you didn't realize and started TTT or IDC.

    Now you're double screwed, waste 2 GCDs, your rotation's completely off, you have to restart HT, your IDC is going to fall off, and you cannot actually filler with anything because DRG has only one viable filler, and it is a dps LOSS, and it screws up your rotation even more.
    And if you keep just doing your rotation without realizing that your buff didn't go off then you shouldn't be playing DRG either.

    Quote Originally Posted by pandabearcat View Post
    I can't believe how anyone can say monk is harder than DRG.
    Quote Originally Posted by Teeko View Post
    All this thread is now is a pissing contest between two groups of people that each claim their class is more difficult XD

    edit: sorry not trying to be insulting, I just thought it was kind of funny
    I'm not even saying MNK is harder then DRG at all. in fact i never said it anywhere in this thread, I even said they're both similar in terms of difficulty. The only thing im arguing is that monk has more positional demand because that's the entire play style of the class.
    (1)

  2. #2
    Player
    ProxyTooMuch's Avatar
    Join Date
    Sep 2013
    Posts
    48
    Character
    Azalea Cindersong
    World
    Gilgamesh
    Main Class
    Carpenter Lv 50
    And if you keep just doing your rotation without realizing that your buff didn't go off then you shouldn't be playing DRG either.
    That's not the point. Dragoons have a very set rotation to keep up all their buffs/debuffs. If they miss a flanked heavy thrust, then they will need to reapply it, which uses up a global and leads to Disembowel falling off before their next Full Thrust, making them need to reapply it early, causing them to clip Chaos Thrust, etc. etc. From what I've seen, monks don't have this problem because they can fit abilities in between their 3-form combos (edit: they can also mix and match their combos).

    Edit 2: My bad, apparently monks have it even easier. A non-flanked Twin Snakes/Snap Punch still applies the buff. GG.
    (1)
    Last edited by ProxyTooMuch; 11-16-2013 at 08:35 PM.

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