
Thanks, that's something I wanted to verify: if it was ok to just remove thunder 1 and forget about it.There's only a small marginal difference between using Thunder 2 and Thunder 3 initially from what i've seen.
I usually like to use T2 because of the lower cast time. But in Coil, I tend to use T3 especially in the start because of threat.
Thunder 1 you can just take off the bars. Of course, use procs for T3.
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