ok atleast they can add the other expansions from FFXI like sky and seaAt the moment, FATE spam. Because you don't have abyssea exp parties that take you from low levels to cap in record time. And at least FATE is an option to use for leveling. I alternate it with dungeon runs and find it more enjoyable than abyssea.
Even taking out the leveling in it. It was hard to start doing abyssea once I stopped playing for a while and everyone had their buffs unlocked. Long story short, I didn't like how abyssea came in and made most content before it completely useless.
Chains took a long time to build in Abyssea and it wasn't so well suited to just quick bursts of levelling like FATEs are. At least FATEs are fairly constant XP from when you arrive to when you leave. And it was in fact Abyssea was far more tedious because you usually ended up in the same spot fighting the same things for 3-4 hour at a time, no variation, only moving as far as the page NPC and back. And then you had the fell cleave parties with 14-16 leeches. I like that FATEs require active participation and you can't just cap a job whilst AFK.
They have said multiple times before FFXIV was even released that content updates will happen every 3-4 months.http://wiki.ffxiclopedia.org/wiki/Category:Abyssea
its more fun than fate spam
and if you guys dont have content for FFXIV just take the ones from FFXI and add them to FFXIV it will keep us busy for long time
FFXIV ARR was released on August 27th 2013, it is now Nov 12, 2013. So the game has been out for two months and 15 days.
They have content but they are following a schedule to release content targeted to their casual audience since they are in more numbers than hardcore. Sorry but that is just the hard reality of the situation. My suggestion is to play another game while you wait for content updates if you are hardcore.
I suggest that every [To the devs] or whatever topics requiring the devs to cater to our wills to be renamed [realmreborn].
making ff14 like vanilla ff11 would not cause ff11 to lose subs. because ff11 now doesnt play anything like vanilla ff11.
Now that, I'm 100% behind it lol. Especially sky. And I'm hoping we'll get a future zone in the sky as well. Both sky and sea are to this day, still my most favorite zones. Then again...all CoP zones were damn awesome.
My gallery of regulart art and random drawings: http://www.dropbox.com/gallery/10502152/1/New%20sketchbook?h=7762c3
If I remember correctly, after 1.0 was going down the drain they moved the team from XI who were responsible for Abby over to XIV and the guy who was in charge of XIV went back to XI (then put out to pasture), so it could quite well be that the team currently in charge of XI are the ones who thought Abby was "a good idea" so careful what you wish for...... Currently XI is back to the "content which requires more than 2 people, a nin/mnk + whm to complete" stuff.
i just hope they make sky boss tankable and not like ffxi where tanks had to run around like chickens using earth staff
Actually the Abyssea leveling system is already there in FF14, mix that with FATE and you have the fastest way to level. Japan group already knows this and use it to their advantage, working as intended. They gather a group of 8 and then spam regular mobs while waiting for FATE to pop which is about every 7-10 mnts max, all the while stay in ONE small area. Usually they camp the not so popular FATE areas, around La Noscea.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.