Quote Originally Posted by Starfox71rt View Post
I personally liked Abyssea however you can not argue (or at least should not) that Abyssea took 6 years of players' hard work and time to get gear for the long time cap of 75 and essentially wiped it out in a matter of weeks.
True, but also my opinion that FFXI had stagnated to the point where a drastic change was necessary (and many others agreed with me, hence the chart above). What Abyssea did was introduce vertical progression to a game previously based around horizontal progression. This may have been jarring to some, but the manner in which the vertical progression was constructed was a delight to others, especially those who had never bothered with Sky or Sea shells because of how unfun, drama-filled, and difficult to actually get the gear you wanted it could turn out to be (not because the content was difficult, but because core shell members hoarded drops).

I actually did do all those things (Salvage was the one thing I never bothered with, and good for me, since the shells that were regularly clearing content were also understandably cheating and got perma-banned for it) but I didn't feel like any "work" had been diminished. Perhaps it's because I played the game to have fun with friends instead of have a l33t ffxiah.com profile?