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  1. #1
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    Join Date
    Mar 2011
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    Limsa Lominsa
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    500
    Quote Originally Posted by randomrope View Post
    Their point was not to make an old game. There point is that you are comparing a game with multiple expansions worth of content and gear to a game that is newly released and has no expansions or content. How in the world can you compare the two when there is such a difference in content. This is the same BS everyone keeps trying to use. You will never have decade long content in a game that is new. What is wrong with you people lol
    you do realise that what youre saying is illogical as FFXIV had over two years to grow and it actually did and we had equipment with unique stats and an materia system that was actually useful for something?
    can i wear equiment especially to increase enmity? nope
    can i wear equiment especially to increase healing magic? nope

    why?
    because SE decided to scrap all that to make a simple and easy to understand game.
    they took what FFXIV did right and scrap that, now ask yourself, do you really, really belive they will make this anymore interesting ever again after just scrapping it? nope

    FFXIV 1.0 had more gear choices from the get go than this game will ever have with the current equipment system.
    iLvl stands above anything in this game, and if you actually deny this fact, you're blind.
    aslong this game is ruled by such a system it will never get less linear, no more theorycrafting, no more different looking jobs, nothing.

    this has nothing to do with how much time this game had to grow since the relaunch, this is a fact.anyone who belives that they will scrap this to return to a more complex system is blind
    (1)

  2. #2
    Player
    Ralemont's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ralemont Eisenzahn
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Black_Rose View Post
    this has nothing to do with how much time this game had to grow since the relaunch, this is a fact.anyone who belives that they will scrap this to return to a more complex system is blind
    They don't have to "scrap" anything. Did FFXI "scrap" the way geared worked for the majority of levels, or did equipment simply become more specialized as the game matured? I'd expect the next iteration of AF armor to have stats specialized for jobs. Now obviously I can't see into the future, so I might turn out to be wrong. But it's inane to compare gear from year 5 of an MMO with gear from day 1.
    (0)
    Last edited by Ralemont; 11-14-2013 at 06:15 AM.

  3. #3
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    Quote Originally Posted by Ralemont View Post
    They don't have to "scrap" anything. Did FFXI "scrap" the way geared worked for the majority of levels, or did equipment simply become more specialized as the game matured? I'd expect the next iteration of AF armor to have stats specialized for jobs. Now obviously I can't see into the future, so I might turn out to be wrong. But it's inane to compare gear from year 5 of an MMO with gear from day 1.
    no idea what you're talking about, but i wasn't comparing to FFXI.
    FFXI's gear had its own usefulness from the beginning of the game due to a completely different system.gear swaps etc made it possible.it didn't need to grow 5 years at all to accomplish that.

    i was comparing to FFXIV 1.0s system.
    i know that new AFs could introduce something like trait enhancements, but what once new gear comes with higher iLvLs?
    this game relies heavily on your main attributes.so much that it makes any lower iLvL gear obsolete.
    1.0 didn't rely so much on main attributes but rather on healthy combination of different stats.

    i'm not gonna ask myself twice if i should rather go for those +10 crit or +5str & +7vit if the answer is obvious.

    there just have been so much more stats in FFXIV 1.0 that allowed you to build your character differently that it only makes you wonder why they did away with this.
    the only answer i really have is that SE wants a fast food MMO that is easy to handle, and thus, will never be as deep as FFXI or FFXIV 1.0

    Quote Originally Posted by randomrope View Post
    So they can't put a higher amount of a stat, say str, on a lower iLvl piece of equipment than a higher level piece of equipment? No "scrapping" there, no redesign of a system. Just a stat difference.
    honestly, i'm trying to respond to you normally, but i can't.obviously you don't want to understand, but that's fine.you will in a few more content updates, if you haven't quit untill then.
    (1)
    Last edited by Black_Rose; 11-14-2013 at 06:40 AM.

  4. #4
    Player
    randomrope's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    72
    Character
    Stoli Kizer
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Black_Rose View Post
    honestly, i'm trying to respond to you normally, but i can't.obviously you don't want to understand, but that's fine.you will in a few more content updates, if you haven't quit untill then.
    Not sure what caused you to get hostile, but I'm sorry if I was confusing. Saying the developers will never change, or the current state of gear in the game is just short-sighting yourself and the game. Your telling me I'll quit the game when I am still enjoying it, yeah that makes a lot of sense.

    It's not impossible for them to bring back mechanics that worked in 1.0 or add similar mechanics. All I was trying to say is it's as easy as changing existing gear or simply adding new gear.
    (0)
    Last edited by randomrope; 11-14-2013 at 07:35 AM.

  5. #5
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    randomrope's Avatar
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    Aug 2013
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    Gridania
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    72
    Character
    Stoli Kizer
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Black_Rose View Post
    FFXIV 1.0 had more gear choices from the get go than this game will ever have with the current equipment system.
    iLvl stands above anything in this game, and if you actually deny this fact, you're blind.
    aslong this game is ruled by such a system it will never get less linear, no more theorycrafting, no more different looking jobs, nothing.

    this has nothing to do with how much time this game had to grow since the relaunch, this is a fact.anyone who belives that they will scrap this to return to a more complex system is blind
    So they can't put a higher amount of a stat, say str, on a lower iLvl piece of equipment than a higher level piece of equipment? No "scrapping" there, no redesign of a system. Just a stat difference.
    (0)