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  1. #1
    Player
    Hitaru's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Hitaru Terosa
    World
    Diabolos
    Main Class
    Conjurer Lv 50

    Gear progression too linear

    This game is great so far. But gear progression is really lacking variety. Vertical progress typical game like wow has been having problem where people will suspend their subscription till next patch after they clear content. Due to the obvious reason that stuff will be replaced as soon as patch release and will be a easier way to obtain so new commer can keep up with the speed.
    (16)

  2. #2
    Player
    Hitaru's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Hitaru Terosa
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    To compare with SEs own game, FFXI really have the best gear system in mmo imo. See how desirable a lv50ish scorpions harness +1 and haubergeon+1 is at end game. People did work hard for it and felt well paid off. And yet drops from sky and such still very relevant due to special bonus such as run speed boost on crimson legging and auto refresh on rdm af2 hat and such and those gear last good couple years vs couple month :x . This provide a great varity of min/max in gear combo and really give player option how they like to play their game instead of being forced into a one way track. Hack even wow always have some fancy lower tier trinket out perform higher tier ones.
    (13)

  3. #3
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by Hitaru View Post
    See how desirable a lv50ish scorpions harness +1 and haubergeon+1 is at end game.
    LOL at how the min/maxers think that 1% is OMG awesome.

    Quote Originally Posted by Haoma View Post
    FFXI's gear progression was both great and absolutely terrible in the way that the presence of gear swapping and the multitude of side-grades created a borderline incorrigible amount of situational gear.
    Of course, that was a result of the vast majority of end-gamers being willing to cheat using a well known third-party 'windowing' tool that made scriptable macros do it all with one button press.

    The game as designed by SE didn't make multi-gear-swap-per-skill-or-WS at all feasible, but the cheats didn't care.
    (2)

  4. #4
    Player
    Parasoth's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    10
    Character
    Mileena Milenec
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by KraggyKor View Post
    LOL at how the min/maxers think that 1% is OMG awesome.


    Of course, that was a result of the vast majority of end-gamers being willing to cheat using a well known third-party 'windowing' tool that made scriptable macros do it all with one button press.

    The game as designed by SE didn't make multi-gear-swap-per-skill-or-WS at all feasible, but the cheats didn't care.
    This is an extremely dumb comment.
    I played PS2 for the first 2 years I played 11 (2005-2006) and I had macros for gearswap, as well as for SATA. The only thing Windower did was allow you to make 1 giant long macro instead of needing 2 to swap to STR for WS.

    I'm not going to even get into your jealous-diva-drama comment of not being intelligent enough to min-max.
    (2)

  5. #5
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Hitaru View Post
    To compare with SEs own game, FFXI really have the best gear system in mmo imo. See how desirable a lv50ish scorpions harness +1 and haubergeon+1 is at end game. People did work hard for it and felt well paid off. And yet drops from sky and such still very relevant due to special bonus such as run speed boost on crimson legging and auto refresh on rdm af2 hat and such and those gear last good couple years vs couple month :x . This provide a great varity of min/max in gear combo and really give player option how they like to play their game instead of being forced into a one way track. Hack even wow always have some fancy lower tier trinket out perform higher tier ones.


    It's not gear progression if you never progress in gear. FFXI did gear horribly.
    (2)

  6. #6
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by KiriA500 View Post


    It's not gear progression if you never progress in gear. FFXI did gear horribly.
    No Xi did it the correct way. What we have in XIV is everyone can get anything, than once the patch hits that gear is tossed. 1st we have darklight, oh wait time to toss it its useless CT is out w new gear, oops time to toss cause I now have coil and myth gear, oh better yet wait now we have a new dungeon that has even better gear but OH GOD now the coil gear and myth gear is trash. They need to add gear that players wont toss but gear that is still relevant, but unfortunatly we see that isnt gonna happen.
    (3)

  7. #7
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Maxthunder View Post
    They need to add gear that players wont toss but gear that is still relevant, but unfortunatly we see that isnt gonna happen.
    How is that better? Not only will everyone still wear the same thing (BiS will always be seeked out, this will never change except through vanity slots), but the item slot will no longer be of any use as the item will always be there.

    You might as well just build those stats into the character and remove the slot all together...

    The progression model is made to allow the carat on a stick syndrome that developers can use to manipulate players into playing content (repeatably as a time sink). By giving gear that's irreplaceable, its removing the powers that the Dev's have over the user base.
    (1)
    Last edited by Codek; 11-14-2013 at 02:39 AM.
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  8. #8
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Maxthunder View Post
    No Xi did it the correct way. What we have in XIV is everyone can get anything, than once the patch hits that gear is tossed. 1st we have darklight, oh wait time to toss it its useless CT is out w new gear, oops time to toss cause I now have coil and myth gear, oh better yet wait now we have a new dungeon that has even better gear but OH GOD now the coil gear and myth gear is trash. They need to add gear that players wont toss but gear that is still relevant, but unfortunatly we see that isnt gonna happen.
    No, XI did it wrong. When a 75 THF uses level 7 shoes, that's not progression, that's stagnation.

    The way MMOs should be built is that every patch has something new to work toward. When you make gear have such an impact that is all you get and stop, that defeats the purpose of updates, because you already have the best equipment.

    Quote Originally Posted by Ralemont View Post
    What endgame did ffxi have at level 50 again?
    /sh DRG LFG

    For hours upon hours! Best endgame of all time!
    (0)

  9. #9
    Player rtpsoulx's Avatar
    Join Date
    Mar 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Tikara Mikani
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Maxthunder View Post
    . 1st we have darklight, oh wait time to toss it its useless CT is out w new gear, oops time to toss cause I now have coil and myth gear, oh better yet wait now we have a new dungeon that has even better gear but OH GOD now the coil gear and myth gear is trash.
    why do people think CT is supposed to have better gear than coil on launch?... they said many times it was the step in between primals and coil <.<
    (1)

  10. #10
    Player
    Tazo's Avatar
    Join Date
    Oct 2013
    Posts
    199
    Character
    Tazo Yoshi
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by rtpsoulx View Post
    why do people think CT is supposed to have better gear than coil on launch?... they said many times it was the step in between primals and coil <.<
    He is talking about CT shadowing DL gear...he is missing a comma somewhere there
    I am not gonna compare ff11 and ff14, no point, it will just turn in to a circle jerk
    So far I am having fun and 2 months is hardly enough time to determine how the game will progress

    BUT....if they follow the modern model of increasing the gear lvl and just throwing more instances from where to get said gear, it will become stale as shit.
    (0)

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