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  1. #1
    Player
    Hitaru's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Hitaru Terosa
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    I never meant to dis CT or anything. But with this design logic that place will be a dead zone before it even proven to be worth the effort the dev has thrown in there. And I think Yoshi mentioned in TGS that content will be altering between BC and CT. If the order is reversed and we start with CT, it would make much better sense. Worst case 2 adjacent content will be side grade. Now it is taking a step back every other patch.

    FFXI had its issue with too many gear, but at least it is one of the kind system that give old gear value thus extended the game's life. I am not sure how many of you guys remember the elemental obis in sea. On the look of it, it is garbge and very situational. But it is one of the must have item from CoP and people constantly go back to sea just farm organ for those. That what some special gear will do to the game, it extends content life, more bang for the bucks for the dev.
    (1)

  2. #2
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Hitaru View Post
    [...] If the order is reversed and we start with CT, it would make much better sense. Worst case 2 adjacent content will be side grade. Now it is taking a step back every other patch. [...]
    The trick is though is that we were supposed to start with CT, and once it's implemented, that's how anyone who hasn't reached that point in the game yet will progress, with CT first in order to gear up for BC instead of having to rely soley on myth grinding. BC isn't going to be the next step, because CT IS first, then BC, so it will be CT again. It will appear as though CT gets two patches in a row, but only because the first one is due to the dungeon having been postponed to be worked on.

    It was meant to be there at launch; its inclusion in patch 2.1 isn't an addition, it's SE completing a link of the end game chain that's been missing since day 1. Not sure if that last available turn in the coil is still bugged at the end, but I would wager that that bug being fixed is the only new thing we'd see in BC before CT gets its next level in 2.2, or 2.3, or whatever.
    (0)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  3. #3
    Player
    diulalasing's Avatar
    Join Date
    Oct 2013
    Posts
    212
    Character
    Yaladilae Hallucinate
    World
    Cerberus
    Main Class
    Culinarian Lv 50
    game out only few months

    /discuss
    (1)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    Quote Originally Posted by diulalasing View Post
    game out only few months

    /discuss
    game out only for a few years

    /discuss

    seriously, this game is trying to limit you in every possible way, so there is no room for character development AT ALL.
    at least in 1.0 we were able to use different pieces of equip to build our characters.
    but with how the materia system now works and equip of the same iLvL practically having the same main stats it's pretty clear that this game is linear and that will NEVER change if the system doesn't change.
    my Wyrm Body has the same amount of STR & VIT as my friends Valor Body.
    (1)

  5. #5
    Player
    jObEfiSH's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Jaerith Asura
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Black_Rose View Post
    my Wyrm Body has the same amount of STR & VIT as my friends Valor Body.
    Which also has same exact STR & VIT as my MNK Melee body. Which has same exact STR & VIT as every melee Allagan body.
    Variety...
    (1)

  6. #6
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Black_Rose View Post
    game out only for a few years

    /discuss
    Actually it is months. The name of the game changed, the engine changed, the old server closed. That's a new game, not an update/upgrade.
    (0)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    Quote Originally Posted by ForteXX View Post
    Actually it is months. The name of the game changed, the engine changed, the old server closed. That's a new game, not an update/upgrade.
    the old servers didn't close.they went down only for the time during december and somehwere around cbt2 or 3, dunno which brought them back again.
    the engine changed, but a new engine doesn't make a new game.it was simply a technical upgrade, to help alleviate some stress that the older engine caused due to it taxing high end computers and the PS3 being unable to handle it correctly.
    (0)

  8. #8
    Player
    Kyana's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    395
    Character
    Kyana Nekote
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by diulalasing View Post
    game out only few months

    /discuss
    Doesn't change the fact that there are only 2 sets of gear with same primary stats and small differences in secondary stats per job.
    There is no variation in endgame gear. It's either Relic/Allagan/AF2 or a mix of it.
    In the end everybody looks the same and has similar stats with the exception of some crafted+melded accessories.

    I don't miss gear swapping, but I do miss the things which made some items special. For example, FFXI AF provides special boosts to abilities, offers some unique stats or even gives access to unique weaponskills.
    The AF in FFXIV just has some basic stats and is replaced very soon with gear from WP/AK or DL.
    AF doesn't feel special at all and it doesn't provide any job specific bonus.

    We also have a good crafting system, but the things we can make are either kinda useless or more expensive than the gear we can buy with tomestones and there is no alternative to AF2 or Allagan stat wise.
    (3)

  9. #9
    Player
    Ralemont's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ralemont Eisenzahn
    World
    Ultros
    Main Class
    Lancer Lv 60
    What endgame did ffxi have at level 50 again?
    (0)

  10. #10
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    The only reason having the BiS slot that lasts for 3 years or longer was because it used to take ridiculous effort to get it. If Relic+1 is the BiS weapon in the game for the next 3 years, people would (rightfully) complain that it's pretty messed up a trivial encounter still produces the best weapon in the game even when you have 5 digit HPs. People really need to be careful of what they think of. It's quite easy to make gear with a lasting impact, but the tradeoff is that you most likely wouldn't have it. If everyone have the 'gear with lasting impact', then the 'lasting impact' part might as well be something built into your character. In EQ1/EQ2 the epics pretty much have unreplaceable special effects, and at least in EQ2 they eventually just made the special effect part of your class because otherwise you'd never be able to replace your epic weapon since the special effect on it outweighs any stat gain.
    (0)

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