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  1. #71
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Ok, my turn. These may be duplicate, but then duplicates should get more attention, so all good! ^_^

    Will there be additional guildleves introduced for gatherers so as to provide greater variety in the activities we do?
    Are there plans for gatherers to be able to participate in battle, other than by just throwing stones?
    Can we expect Grade 6 gathering nodes to be introduced any time soon?
    (1)

  2. #72
    Player

    Join Date
    Mar 2011
    Posts
    57
    1234567890

    Last time one of the SE guys said that there are different teams working on the different aspects of the game, so development in one area shouldn't be slowing down development in another. The example cited at the time was that events like the "Easter egg festival" do not slow down development of more urgent matters. If that's the case, how come there have been very few improvements to the Disciple of the Land jobs?
    Furthermore, once this Q&A is completed, we will most likely get answers like "We will be looking into this..". Instead of giving us such vague answers, we would appreciate something more concrete. Why don't you give us an action plan for all future Disciple of the Land changes that you want to implement(same as the battle reform blueprint)?
    (1)

  3. #73
    Player
    Yazoo's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    123
    Character
    Yazoo Ramoir
    World
    Sargatanas
    Main Class
    Miner Lv 50
    My short questions.
    Will be inplimented marks on maps?
    Will be inlemented additional leve-quest?
    Will there are leve-quest linking and party oriented content for DoL?
    (0)

  4. #74
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    My Questions

    Is there any plans to change the fishing mini game, ie to make it faster and less repetitive.
    Are you considering allowing fisherman to fish up monsters and NM's ?
    Are there any plans to add temporary marker (ie arrows/red circle) to the minimap/mainmap to show where a node is after using the respective skill
    (0)
    Last edited by Jinko; 06-01-2011 at 11:18 PM.

  5. #75
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Any chance of gardening making its way back into the game?
    For the mateira system, and DOL gathering catlist (sp?) materials, will their be different ranks of materials needed for the materia (lower level classes gather lower level materials), or will there be a one size fits all approach to the catlist materials that are gathered?
    Thanks.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  6. #76
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Will SP be adjusted for DoL it seems rather low compared to DoH and DoW/DoM?

    Why are Gathering leves shared with battle leves when it comes to the 8 per reset cap?

    The Job System seems like the perfect opportunity to add in combat features for DoL/DoH is this something you folks have considered?

    It would be nice to have abilities to narrow your search for specific items, say something that increases your chance to obtain Logs or Ores, is this something you folks would consider?

    Gathering is boring maybe allow us to change the in game music while performing these tasks

    Thanks for your time!
    (0)

  7. #77
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kiara View Post
    Great idea! Here's my question:



    This would be like "Restoring the Trees" or "Restoring / strengthening Mineral Veins" or "Restoring the Ocean." It would be an activity that does *not* have to yield Items, but will let Gatherers continue to earn SP without the hidden Fatigue.
    That is a Fantastic Idea..

    The Botanist, Guild preaches Carring for the Forest and only taking what you need. Giving us a way to give back would bring alot of depth to the classes as well as allow us a new method to gain SP without flooding the markets.
    (0)

  8. #78
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mightyg View Post
    I'm a Fighter not a lover; Can't I keep a gathering tool equipped along with my weapon of choice?
    Would be nice not to have to overhaul all the gear, tools, traits and abilities when I happen to pass by a mine while exploring.
    That would destroy our classes.. please refrain from pushing this agenda..
    (1)

  9. #79
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Here is my question.


    Any chance to make it feel like a hobby instead of a chore?
    Can we raise our Chocobo to excel in gathering, or perhaps a skill?
    (0)

  10. #80
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Wanted to add my vote to these requests:
    - Removal of +1 and +2 results from gathering
    - Have Fieldcraft leves separated from Regional leves

    Other questions/suggestions:

    Do you think it could be possible to eliminate node ranks and have class rank + area determine gathering results instead? Class rank would determine "rank" of item that will generate SP, and area would determine the actual item.

    There would still be better areas to skill up at and better money maker areas, but it would be more meaningful and allow people to randomly stop by a node to gather from it instead of restricting areas and have useless zones once you reach a certain rank.

    Could gatherers, after reaching a certain rank, have access to some kind of external mobile storage and/or delivery system? Chocobo would definitely be an interesting option to consider. Moogle companion for botany, Goblin for mining and Sahagin for fishing would also be interesting. Other ideas: special mobile retainers, mining carts, botany trailers, fish tanks.

    Would it be possible to add legendary items to Botany and Mining like the legendary fishes?

    Would it be possible to add players’ requests on the Task Board? Using the same mechanic already present in player bazaars (ex: offering 12,000 gil for 100 Silver Ores, 10,000$ for Iron Ore +3, etc ...) but in a more intuitive and centralized area (only difference is that the money/items offered would be deducted right away from the requester inventory). Would definitely stimulate gatherers’ economy and activities (same concept could be applied to DoH, or the same concept could be considered in the Market Wards adjustments).
    (1)

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