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  1. #1
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Supposed to have danger added via roaming beast tribes among other things soon...but not sure if that'll be added in 1.18. Really hope so though, along with more enemy diversity in the surrounding areas.

    Quote Originally Posted by Gutz View Post
    I also think other stuff like smithing has to wear unfinished armor, certain kind, and get hit by some monsters, some heavy blows then the armor could be done, like blu, also like goblin digger in 11, some material can only be found by following some mobs. clothcrafts man should collect needles from ppl hit or killed by 1000 needles, not just drop...that's so boring...weather can be strange too, come on it's final fantasy, if you say there would be 1000 knives drop from sky or today's weather forecast is carp rain I would not be surprised
    Eh the weather is usually pretty normal in FF titles...aside from a killer mist here and there.
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    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

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  2. #2
    Player
    Gutz's Avatar
    Join Date
    May 2011
    Posts
    11
    Character
    Uify Neptune
    World
    Ragnarok
    Main Class
    Carpenter Lv 65
    Quote Originally Posted by Teknoman View Post
    Supposed to have danger added via roaming beast tribes among other things soon...but not sure if that'll be added in 1.18. Really hope so though, along with more enemy diversity in the surrounding areas.



    Eh the weather is usually pretty normal in FF titles...aside from a killer mist here and there.
    What I mean is how to put crafters and gatherers and fighters together, not seperate them on a production streamline kinda system. When I say carp rain it doesn't have to be animation dropping carps, but could be something like

    It's raining, fisherman A use dowse and surprised to find out there are 50 grade 1 sources around instead of 3 or 4, he knows this is a carp rain, but carp rain normally would attract carp hunger beasties. Luckily he found a battle team around so they group together. fisherman leads his new friends to the spot and fishing while his friends kill NMs and enjoy the loot.

    SE try to make gatherer or crafter a fulfilled job but might feel it's too hard to do and leave them unfinished. To make up for this they introduce the flexbile job system, but from that trading system you can see they did expect to have some full time gatherers or crafters or even some players being a merchant, because only they can handle a complicated system like that. When the game is not welcomed at start, they didn't try to improve the game to make it more fun but try to settle it with fixing it back to old ff11 way and killing some new ideas. I'm not the one to judge but yah let's see how 1.18 turns out
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