I always give a litle smile when I have a Monk, they usually bring a ton of DPSMonk got boned is what it got, not special treatment. While a good monk with good gear can put out high numbers over time, monk is still just a purely sustained damage class. It can't burst effectively at all. In short fights, or fights where the monk can't stay glued to the mob, the dragoon will always outdo the monk (assuming equal skill and similar gearing). If you ask me: melee DPS needs to be reworked as a whole and ranged burst/ dps classes need to be taken down a peg. Maybe implement little things, like forcing bards to stay still for their more powerful attacks, adding distance penalties and the like. Nerf black mage's refresh rates a little...something. Jobs are far from anything close to balanced at the moment.
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