Quote Originally Posted by Aegis View Post
Ifrit: Lose GL when he charges. He does this every couple of minutes
Garuda: Lose GL when she jumps or spawns sisters (Jump every minute in phase 1, sisters every 3 mins or so in phase 2)
Titan: Lose GL on bomb spawns, jumps and gaols.
Ifrit: Yeah you lose @ charges but they are pretty far between each other (every few mins). Aside from that he is a tank & spank, so for a good portion of the fight you have T4 GL.
Garuda: As I mentioned, probably the only fight where DRG excels.
Titan: You can hit/ws on the bombs to maintain GL. Jumps are fast enough to maintain GL. You lose if you get Gaol'd but that's 1 in 7 chances every minute or 2...

WP: Why? Switch to FoE and tank it.. Problem solved.
AK: 1 in 3 chances that you get an orb on you.. Once again, pretty low chance.

Coil Turn 2 is stupid for melee in general.
Coil Turn 4 is consistent and pretty impossible to lose GL.