Quote Originally Posted by Selkie View Post
I find RMT in any game to be appalling and TERA's method of "legalizing" it resulted in people obtaining end game gear once they hit level cap without having the skill or capacity to have obtained it themselves. What the company was trying to accomplish was not ridding the game of RMT but making sure that they were the ones capitalizing on it. It still destroys the value of any in game accomplishment to allow players to get ahead with real world wealth.
I don't disagree. That was a problem. And generally is in games that legitimize RMT. My point wasn't about how awesome the system was but rather it was an example of the OP's point. Tera made rmting possible from their own cash shop and as such I never had to deal with aggressive shouts, annoying whispers, or account hackers and code exploiters.

It's not an endorsement of the method, it's an observation of the problem.