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Thread: Reality of RMT

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  1. #1
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    Pr0c3ss0r's Avatar
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    Fenrir Ilax
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    Quote Originally Posted by Asriah View Post
    Ultimately my point is that the only people that can put a stop to RMT are the people buying into it.
    Is the same problem with everything. No prostitution would happen if there no one to buy, maybe we should kill all man and make this world 100% girl.

    Same problem go for DRUG, of course you can blame who is buying it, and totally ignore the reason they buying it.

    All this BS analogy is getting very old, but guess what, i am happy i am the only one that jerk myself while watching porn, i feel so special that company invest trillion $$$ on SEX online ONLY FOR ME!!! I mean serisouly there anyone else that do it? Trust me, everyone would tell you that i am the only one!!! Dare anyone to say otherwise.

    I hope you can read between those line and understand my point.

    PS: Ksenia +1 for your post, glad to see someone that understand the real issue.
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  2. #2
    Player
    storm's Avatar
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    Fozzie Bear
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    Gilgamesh
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    Red Mage Lv 90
    Quote Originally Posted by Pr0c3ss0r View Post
    I hope you can read between those line and understand my point.
    I tried but all I found was beige. o.o
    (1)

  3. #3
    Player Asriah's Avatar
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    Evanescent Illusion
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    Quote Originally Posted by Pr0c3ss0r View Post
    Is the same problem with everything. No prostitution would happen if there no one to buy, maybe we should kill all man and make this world 100% girl.

    Same problem go for DRUG, of course you can blame who is buying it, and totally ignore the reason they buying it.

    All this BS analogy is getting very old, but guess what, i am happy i am the only one that jerk myself while watching porn, i feel so special that company invest trillion $$$ on SEX online ONLY FOR ME!!! I mean serisouly there anyone else that do it? Trust me, everyone would tell you that i am the only one!!! Dare anyone to say otherwise.

    I hope you can read between those line and understand my point.

    PS: Ksenia +1 for your post, glad to see someone that understand the real issue.
    I feel like you were trying to disagree with me somewhere but then you got confused.

    Also give the Lesbians some credit of existence would ya.

    Quote Originally Posted by Pr0c3ss0r View Post
    OR DO NOT PLAY THE GAME, that also simple. (for who have good job with money and not as much time that you have.)
    Ok going off of what I said at the start, "NO TIEM TO FERM GIL CUZ BUSY" Is a lousy excuse, and especially does NOT work in a PvE centric game like FFXIV. You don't have time to farm gil in this game? Where is the rush? Maybe if there was a strong focus on PvP you could try to argue with me.
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    Last edited by Asriah; 11-12-2013 at 07:25 PM.

  4. #4
    Player
    Bladeglory's Avatar
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    Bladeglory Ilucien
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    Balmung
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    Let me tell you about Homestuck RuneScape.

    Back before 2008, there was a massive bot and RMT problem. Every area in Free to Play worlds were absolutely infested with gathering and spamming bots. I used to spend some of my free time helping to wipe them out using community power and the Player Moderator ability to mute.

    Late 2008 rolls around, and they announce big news. The removal of the entire Trade System. Well, that's an exaggeration, but there was enough bitching about it to make you think that was the case. What was actually removed was "unbalanced trades". Any trade that was skewed by up to 3k gp, in either direction, based on the Grand Exchange's prices, could not be completed. 3,000 gp was not a lot. It also had a time limit of 15(?) minutes, so wealth could still be transferred, but very slowly. They also removed the Wilderness, the PvP area in the north where you could kill people within your level range for their stuff.

    This crippled RMT. I'm talking knee-to-balls crippled. They were rolling on the floor, whimpering softly with tears streaming down their face. Suddenly it was impossible to sell any decent amount of currency in any reasonable amount of time.

    Now, this went over really badly for two reasons. Both were solved eventually, however.

    PvP: It couldn't stay in, because then RMT would just trade via secluded spots in the wilderness. Dangerous for both RMT and buyers. Mini-games and a new drop system for the wilderness replaced the old PvP.

    Helping your friends: Removing unbalanced trades kept people from helping out their friends. And I mean legit friends that you're only helping because you like them. This is where things get really creative... Several new systems were implemented to restore function that the trade system had lost.

    1) Increasing the trade limit based on the length of time you had that friend added to your Friends List. After several months of "knowing" them, you could make trades that were substantially larger. I can't remember the exact figures, but I'm thinking 3 or 4 times as much. Obviously, RMT accounts can't sit there for 3 months before delivering.

    2) Increasing the trade limit based on the amount of Quest Points the account had. This went up as more Quest Points became available, but this essentially worked out to be a sizeable barrier to RMT. Only accounts with a large playtime could benefit from this increased limit (which stacked multiplicatively with the friends list increase) and it was simply not feasible for RMT to sink that much time into an account that could be banned at any time, even before its first delivery. Between these two increases, you could trade 90k every 15 minutes. This was a pretty decent amount to give away to long-lasting, experienced friends.

    3) The Assist System. People would often give their friends raw materials (gems, ore and ingredients) and have stuff made for them. This system made that possible again, and actually improved it by making it safer. You, with all your high level skills, would essentially give your soul to your nooby little friend. You would be unable to do anything but end it whilst this was going on. Your friend would do whatever they wanted with your skill levels. You would receive the EXP for what they did, and they got to make their item with their own stuff. This is pretty close to the "Request Meld" system we already have, actually. It's a much safer way to do things and has essentially the same functionality.

    Now, everything wasn't perfect. There were always some enterprising individuals willing to do anything in order to get around this. But this solution was effective in making their lives hell. Especially for those first few months when they had no idea what to do. Ah, it was so quiet...

    Anyway, eventually this system was repealed. Why? I still blame the new owners of the game and money-grubbing tendencies. RMT reappeared in full force when they removed Restricted Trade. (they barely even tried to find another solution)

    TL;DR: RuneScape had a unique solution to RMT. At least as far as I know. It pissed off a lot of players, but eventually PvP and Trade were almost as good as they were before, if not better than before.

    I'm not saying FFXIV should go that route. For one, it would involve placing more restrictions on the Market Boards, if not making it anonymous. I just felt like this thread would be an interesting place to dump the story, as it reminded me of what I experienced.
    (3)
    Last edited by Bladeglory; 11-12-2013 at 08:04 PM.

  5. #5
    Player
    Pr0c3ss0r's Avatar
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    Fenrir Ilax
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    Sargatanas
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    Quote Originally Posted by Asriah View Post
    Also give the Lesbians some credit of existence would ya.
    ya, i agree there =D ***let pretend that don't exist =D (just to do my sheeeeeeeeeeeep) hehe


    Quote Originally Posted by Asriah View Post
    Ok going off of what I said at the start, "NO TIEM TO FERM GIL CUZ BUSY" Is a lousy excuse, and especially does NOT work in a PvE centric game like FFXIV. You don't have time to farm gil in this game? Where is the rush? Maybe if there was a strong focus on PvP you could try to argue with me.
    Well, Coil is the only reason right now, when PvP get out, it be even worse i would assume. I mean if you really think about it, if you just joined the game, you already 2 month behind from myth farming, and you cannot catch it up, your only option is GIL "2 Star item" synth. All the concept of this cockblock is real BAD if you ask me, but what can i do about it.

    You can't hide the fact that majority of player will examine player and say: "OMG, your gear sux, sorry". Unless that player have his TIME MACHINE and able to go back 2 month ago and do his myth farming. And keep in mind this will go just from worse to worse, unless SE add new content that out date the Allagan/Myth gear, and lulz, you think people will love the concept of this?

    Allagan = t1 to t4 = 8 piece of gear for 8 player (so in average 1 piece / week ) (a bit more if you also clear T5)
    Myth = 300/week you need (495+825+495+375+825+495+375+275+375+375+900 for relic+1) = Total 5,910 Myth dived by 300 = 19.7 week

    And that is for only 1 job, so in best scenario, if you get 1 allagan piece / week, you might finish the whole set in 9 week ***that only if you are ubber lucky.

    The only way you can avoid that down time, is to buy the 2 star synth that is close *but not always better*, unless you real patient and love to be rejected from FC/LS. (Or run a time machine if that an option for you :P)

    Like Ksenia said, is the game concept/mechanic that feed the RMT bizz. We in 2013, people love performance, they only believe in that, i see many player shout for 1 hours long just to do a 15 min WP run so it meet they EGO. You would say, don't buy GIL from RMT, just farm it!!! Gl with everything at 10~30 gil each because RMT are botting everything in the game =D GL synth ring that need 18 ORE at 25k each (450k) and Disconect in middle of the synth, and all that for a 40k profit... I mean is by far not that simple.
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  6. #6
    Player
    Shaone's Avatar
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    Shaone Abides
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    Hyperion
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    Quote Originally Posted by Pr0c3ss0r View Post
    And that is for only 1 job, so in best scenario, if you get 1 allagan piece / week, you might finish the whole set in 9 week ***that only if you are ubber lucky.

    The only way you can avoid that down time, is to buy the 2 star synth that is close *but not always better*, unless you real patient and love to be rejected from FC/LS. (Or run a time machine if that an option for you :P)
    2 star hq'd/max materiaed crafted items don't even come close to ilvl90 gear, and are only a minor improvement on darklight, which isn't affected by tome cap anyway.
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