Quote Originally Posted by Ksenia View Post
You can get rid of RMT but the game needs to abandon certain notions...

tldr, you need to starve them out. No shard throttle, no gil throttle, no grind throttle.
You raise a good point, and I agree that game design is the issue, but if Diablo 2 is an example, you don't really need game currency to have value in order to have RMT a problem. Gold was worth nothing in that game but the items themselves... sold themselves.


People usually look at the real money and see it as the main issue here, but it isn't. The problem is that almost every MMO (this one included) has a flawed system in place. These game devs are counting on legit players to keep the market reasonable but it has always been available to people to ruin a market with or without the involvement of real money.

Lets say SE said they just banned 4000 people linked to buy/sale of in game currency for real money. What if instead, you had 4000 people who sat and farmed gold for their own legit uses and ended up screwing up the market anyways.