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Thread: BRD macro

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  1. #1
    Player
    EasymodeX's Avatar
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    Sep 2013
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    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by TaneshimaPopura View Post
    I think there are really dumb people in this thread to think either the following scenarios:
    I think there are really dumb people in this thread who don't realize that putting any on-GCD ability in a macro disables ability queuing which results in stutter in the actual execution of said ability, automatically leading to a 5-10% DPS loss.


    Edit:

    That said, that's nowhere near as dumb as people writing sequential macros with /wait. That's just ... nowordsforthis.
    (1)

  2. #2
    Player
    Roy_M's Avatar
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    Oct 2013
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    Character
    Roy Masters
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Ok they round down and up, but if I place /wait 2 the next one wont go and if I place 2.5 it will round up to 3 but I the next command will go + in that second I might lose dps I can add ME or another buff/skill through hotkey is that bad too?. As many mentioned on examples without placing /waits will that mean that if you don t the next command will go as soon the previous ends? o.o Thanks
    (0)

  3. #3
    Player
    pandabearcat's Avatar
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    Sep 2013
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    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    lol.

    Oh my god.

    I give up.

    Please, keep using that macro and doing lower dps.
    (1)

  4. #4
    Player
    Roy_M's Avatar
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    Oct 2013
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    Character
    Roy Masters
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    I made some Changes:

    /ac "Venomous Bite" <t>
    /wait 2.5
    /ac "Windbite" <t>
    /wait 2.5
    /ac "Heavy Shot" <t>
    /wait 2.5
    /ac "Heavy Shot" <t>
    /wait 2.5
    /ac "Heavy Shot" <t>

    And I use any skill that ignores GCD, I also use Bloodletter as soon is restored and I start with Straight Shot for the buffs and refresh when it goes, I ve seen a huge improvement on my skills since then thank you for taking your time to explain all this
    (0)

  5. #5
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
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    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Roy_M View Post
    I made some Changes:

    /ac "Venomous Bite" <t>
    /wait 2.5
    /ac "Windbite" <t>
    /wait 2.5
    /ac "Heavy Shot" <t>
    /wait 2.5
    /ac "Heavy Shot" <t>
    /wait 2.5
    /ac "Heavy Shot" <t>

    And I use any skill that ignores GCD, I also use Bloodletter as soon is restored and I start with Straight Shot for the buffs and refresh when it goes, I ve seen a huge improvement on my skills since then thank you for taking your time to explain all this
    huh? Why do you force a 2.5 wait, that makes skill speed completely useless, if you had a SCH out with Selena you can get Heavy Shot recast down to like 1.5 seconds and you're forcing a whole 1 extra second onto the delay.
    (1)

  6. #6
    Player
    Roy_M's Avatar
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    Oct 2013
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    Character
    Roy Masters
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by viion View Post
    huh? Why do you force a 2.5 wait, that makes skill speed completely useless, if you had a SCH out with Selena you can get Heavy Shot recast down to like 1.5 seconds and you're forcing a whole 1 extra second onto the delay.
    And if you don t have Selene s Buff? I already tried what people suggest and reducing it doesn t make the next skill or for me to add one. I don t know if it is my speed or what but it just wont go, altho when I made the arrangement skills looks faster to go so I m gratefull I read this thx
    (0)

  7. #7
    Player
    viion's Avatar
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    Location
    Uldah
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    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Roy_M View Post
    And if you don t have Selene s Buff? I already tried what people suggest and reducing it doesn t make the next skill or for me to add one. I don t know if it is my speed or what but it just wont go, altho when I made the arrangement skills looks faster to go so I m gratefull I read this thx
    Even if you don't have selena buff you should never ever ever force a 2.5s delay, you can hit a skill 0.5 seconds before cooldown finishes which queues it up for the moment its ready and your gear will have some basic skill speed, my default my heavy shot is 2.43.

    I hugely recommend not using that type of macro, you're forcing in a extra delay for no reason.

    But with that said, you should pretty much always have selena buff, there is very few times eos is needed, selena provides far too much utility to pick eos over her.
    (0)

  8. #8
    Player
    Roy_M's Avatar
    Join Date
    Oct 2013
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    63
    Character
    Roy Masters
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    But you can add any skill that ignores GCD on that macro, I use /wait because if I just write the lines the commands wont go 1 after the other with me adding the skills as I see fit between those secs, that makes them go one after another.

    I don t see the need to insult people calling them dumb or anything if you are asking for something you actually don t know.
    (0)

  9. #9
    Player
    Thailer's Avatar
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    Nov 2013
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    24
    Character
    Thailer Appleseed
    World
    Ultros
    Main Class
    Archer Lv 50
    I have zero stutter using this

    /ac "Misery's End" <t>
    /ac "Bloodletter" <t>
    /ac "Heavy Shot" <t>
    (1)

  10. #10
    Player
    lumpenhund's Avatar
    Join Date
    Nov 2013
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    7
    Character
    Freri Eradil
    World
    Odin
    Main Class
    Carpenter Lv 50
    Compare:
    Previous posted macrospam at 20% or less nets you the following:
    ME -> BL -> HS -> no oGCD ability (unless BL resetted within the last 2,5s) -> HS
    = 5 actions possible, only 4 Actions used due to queuing filler oGCD abilities right after one another

    Manual play nets you:
    HS -> ME -> HS -> BL -> HS = 5 Actions possible, 5 actions used.

    You even might want to use Bloodletter before Misery's End, if delaying Misery's End will not end up in you getting 1 Misery's End off less, so Bloodletter has an actual GCD more to potentially be refreshed.

    Every time you use 2 oGCD skills one after another you are likely giving away one potential action that could have been used between GCDs and thus would have acted as a FILLER instead of blocking a normal GCD ability because you WILL run out of oGCD abilities at one point shortly after, even with the use of Repelling Shot and Blunt Arrow.

    Only time i WOULD consider to keep Bloodletter at CD is if i had popped Internal Release and the dots are likely to just keep on resetting Bloodletter or if i dotted like 3 or more targets.


    Regarding the stacking of Blood for Blood, Raging Strikes, Internal Release, Barrage and Hawk's Eye:
    Flat damage modifiers like BfB and RS stack multiplicatively, if you do not believe it, do some target dummie testing.
    The dex modifier should always stack multiplicatively, because dex is used to determine your damage before anything else is applied.
    The crit modifier stacks with any flat dmg modifiers and any dex modifiers multiplicatively no matter how it's coded because it makes your actual dmg dealt crit more often, so more actual dmg leads to higher crit dmg.
    And Barrage stacks with all the above mentioned just because it multiplies your attacks after everything is already calculated.

    Best rotation for them, in my opinion:
    GCD Skill -> Hawk's Eye -> Blood for Blood -> GCD Skill -> Raging Strikes -> Internal Release -> GCD Skill (usually Dot#1) -> Quelling Strikes (if you must) -> Barrage -> GCD Skill (usually Dot#2)
    Hawk's Eye giving the least dmg boost with the dex available right now.
    HE, BfB, RS are all at 20s duration, so they are nearly fully active for the full IR duration.
    All buffs are fully active for Barrage.
    You apply both your dots with full buffs.

    I forgot:
    I'm a ghost.
    (0)
    Last edited by lumpenhund; 11-23-2013 at 11:20 AM.

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