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  1. #11
    Player
    Carmentisis's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Carmentisis Stargazer
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Using Stoneskin can differ depending on the situation. If you get WHM or SCH to 50, you will probably find you use it a little more.

    My general rule of thumb is:

    At the start of a dungeon/instance I will put it on everyone. If it is a multiple monster dungeon/instance, I will reapply it to everyone before each 'boss' battle. This means I can usually get all of my DoTs on the monster as I probably wont need to cast a Cure.

    In certain fights you can add it to tanks before a large attack is coming. Examples could be: Everyone's Grudge on the Tonberry King Last Boss in Wanderer's Palace or Final Sting from the Temple Bees in Sunken Temple.

    Also if you are doing fights with 2 healers, the tank may not need a heal from you at a point, so popping on a Stoneskin instead is good practice.

    Continued below due to character amount restriction:
    (0)

  2. #12
    Player
    Carmentisis's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Carmentisis Stargazer
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Another time which is good to use it could be if someone is raised during a fight. After Rasing that person and curing them, a Stoneskin could stop them from dying again before weakness wears off. The time I use this the most is in Titan Hard Mode so that the raised person has a better chance of surviving through 'Stomps'.


    A good practice would be to Stoneskin yourself, as due to many reasons such as inexperienced tanks, or other DPS attacking the wrong target, could force you to cure more which could mean monsters attack you. Having that Stoneskin already in place could save your life.

    As you get more experience in certain dungeons or instances, you will see where it works best. Even something as trivial as casting it on a BLM that is on sleep duty could help a lot with possible hate issues if the mobs wake up as you wont need to cure the BLM as much.
    (0)

  3. #13
    Player
    lebirath's Avatar
    Join Date
    Sep 2013
    Posts
    160
    Character
    Seira Lebirath
    World
    Ultros
    Main Class
    Conjurer Lv 50
    thx all for the replies...

    Quote Originally Posted by Duuude007 View Post
    The only 'nice' scenario that stands out for me where a whm may be interested in tanking is by spamming medica II on Garuda fight, to hold one of the adds..
    sorry, i didnt get this, what u mean? (pls note im just got to titan, so no idea about garuda fight yet) do you mind elaborating a bit more? why would a wtm like to tank? that sounds crazy and aaaahhhhhhh!!!! :P .. to hold on add? but wouldnt spamming medica 2 draw more aggro to the wtm?? meaning end up with multiple adds that the tank would not be able to remove bc wtm keep spamming medica 2.. no? thx

    and RE: stoneskin then:
    - use it before boss and beginning of dungeons. NO bad point / negative effects for tank.. thx btw didnt know it lasted a bit more on tanks, it goes from me on 1 hit mostly, so i though it was the same on tanks.
    - do not use it at the beginning if a pull, to avoid aggro
    - use it on me (yeap..)

    and others tips in specifics battles.. thx a bunch

    @kellauchia: thx.. and i ll see what this sounds of shades is.. i dont think i have try it yet

    edit: gonna bookmark this for future reminder.
    (0)
    Last edited by lebirath; 11-12-2013 at 06:45 PM.

  4. #14
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by lebirath View Post
    ok thx.. i try telling this to smn and he exploted and told me his gear was good enough to take some aoe, that i needed to keep up. made me doubt that maybe i m doing smt wrong..

    ps any healer know bout how/ when to use stoneskin.. or tank when u like that on? thx
    All roles should aim on avoiding avoidable damage, whether its the tank staying in AE and expecting healer to save them all the time from being lazy (thats all it is, a lazy tank). Or DPS not moving from positioned AE.

    Sometimes players do get hit by avoidable damage. Could be due to a simple mistake, latency or anim lock at the wrong time. Happens to the best.

    tldr: It is the responsibility of every class to reduce the amount of incoming damage they take in every encounter where possible.
    (0)

  5. #15
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I play tank and dps but I never get other tanks' mentality that you can stand in AOE and expect healers to heal you. Though I see it a lot less in end-game dungeons so I guess the bad tanks got filtered out and that's good. The other day, I was helping a friend with Dhorme Chimera and the tank just stands in the ice circles and I'm like you'd better move or noone's healing you and they don't even realize the whole area is available and keep tanking in a cave where it's hard for me to dodge the ice circle and dps. :|
    (0)

  6. #16
    Player
    sinfull's Avatar
    Join Date
    Apr 2012
    Posts
    74
    Character
    Sinful Persecutor
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I stoneskin before the fight and before the next set of mobs, I also try and stoneskin the tank when I know a hard hitting move is about to happen (tonburry king).
    For brayflox I usually cast a cure2 if tanks hp less then 50% otherwise a normal cure before I try and ensuna the poison in the last boss fight. The dps is usually just an ensuna and a normal cure if they get poisoned during the fight.
    If the tank doesn't move out of the aoe when they clearly can and aren't suffering from latency issues I generally ask them to dodge in party chat and if they still keep just standing there then I just tell them either dodge or don't get cured and do a /sit if they still ignore me. Sounds like I'm being a douche but only way them types of tanks will ever learn.
    Stoneskin when you can and if you have the mp otherwise its just a waste of mana as a cure is cheaper and can heal usually for more then what damage the stoneskin can prevent.
    (0)

  7. #17
    Player
    sinfull's Avatar
    Join Date
    Apr 2012
    Posts
    74
    Character
    Sinful Persecutor
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Stoneskin prevents 10% of damage based on a players hp so if the tank has 5000hp the stoneskin would block 500 points of damage.
    Later on whm gains the ability that stoneskin prevents 18% if damage taken so now the stoneskin would block 900 points of damage. Generally a whm will always cast the stoneskin and protect on a party as they have the better buff rate then compared to that of a sch.
    Stoneskin has no bad affects on anyone it is just an ability that will negate a certain amount of damage.
    A must have ability you should have on healing is thurmaturges swiftcast ability this way you can instantly cast a raise if needed or any other healing ability you want. I try and save my swiftcast for raises though.
    (0)

  8. #18
    Player
    Kaloran's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Averrasu D'onvian
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    To reiterate several posts, tanks (all players, really) definitely should be trying to avoid the AoE they are able to. Granted, there are certain AoEs that aren't as bad (like the giant magic vulnerability debuff from the Efts in Brayflox's Longstop), most should be interrupted or avoided. As far as Aiatar goes, the tank can pretty much make or break the encounter, especially when any melee DPS are involved. If he/she doesn't pull the dragon out of the poison pools, you're going to have a bad day.

    That being said, not all tanks do this out of a sense of superiority. I've been doing Guildhests for the first time as I level my Lancer. During on of the early ones, the Marauder didn't know to move out of the red zone. It wasn't a huge issue, given the level of the encounter, but it was a good moment for education.
    (0)

  9. #19
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    I think it was at level 15 (or it could possibly have been level 10), but one of the Gladiator class quests around the level when they'll start tanking makes a point of teaching GLDs to avoid red AOE areas. I don't recall that point being made in the MRD quests, though, so I'd have a bit more sympathy with a low-level marauder who didn't know to get out of the red zone.

    I'd certainly hope everyone eventually learns how to avoid AOE damage when possible, though. I can understand occasionally failing to get out of the way in time if it goes off quickly or has a wide radius, but someone who just consistently stands in the easily avoidable ones is doing it wrong.
    (0)

  10. #20
    Player

    Join Date
    Sep 2013
    Posts
    154
    Quote Originally Posted by sinfull View Post
    Stoneskin prevents 10% of damage based on a players hp so if the tank has 5000hp the stoneskin would block 500 points of damage.
    Later on whm gains the ability that stoneskin prevents 18% if damage taken so now the stoneskin would block 900 points of damage. Generally a whm will always cast the stoneskin and protect on a party as they have the better buff rate then compared to that of a sch.
    Stoneskin has no bad affects on anyone it is just an ability that will negate a certain amount of damage.
    A must have ability you should have on healing is thurmaturges swiftcast ability this way you can instantly cast a raise if needed or any other healing ability you want. I try and save my swiftcast for raises though.
    Swiftcast is a godsend spell. Instant Ressurections/Raises. Also for a Scholar, should the Fairy die. You can instantly resummon her.
    (1)

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