Quote Originally Posted by Cryvil View Post
So...I target the tank and start healing healing healing...Then suddenly he takes a huge spike in damage, so I panic and start tossing Lustrates at him. And it's here that something strange happens...The first Lustrate lands on him, the second on me, and the third on him.

The above scenario has manifested in various forms over my time playing. Occasionally, a heal(Lustrate, Adloquium, and Physick alike) would end up hitting me instead of the targeted tank. Similarly, I was noticing that a
/ac "Lustrate" <t>
/ac "Lustrate <tt>
macro wasn't working properly. When I flipped those two lines, suddenly every lustrate hit me when I was targeting the tank.

Browsing through the options, I found nothing that would seem to cause this. It was annoying, but the occasional wandering heal didn't stop me overall, so I didn't care enough.

But now it's interfering with my ability to do coil, and so I'd like to change this self-targeting behavior. Someone know the option to stop this?
In my experience, since Beta phase 2 ended any attempt of using a dual line healing macro for <t> and <tt> just doesn't work as I want it to.

If I try to make a macro where a healing spell cures the Target of my Target, <tt>, if I am targeting a player, the heal defaults to me, presumably this is because my target is targeting a mob and the game figures if I am trying to cast a healing spell on a mob I must be soloing and therefore am trying to cure myself.

It is more than a little frustrating.

If you are using a macro for lustrate that has two lines with different commands and you find yourself spamming the macro it's kind of a crapshoot about which line will take priority. I've noticed this when I tried to make a macro for my bard to fire off all of my offensive cooldowns. If I spam the macro the order of cooldowns can be pretty random.